Behold, Nenya, Ring of Water and repository for our media and animation related
goodies, both Java 2D and LWJGL/JME 3D. git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@1 ed5b42cb-e716-0410-a449-f6a68f950b19
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<?xml version="1.0"?>
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<!-- test tileset bundle -->
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<bundle>
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<uniform>
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<tileset name="Node Icons">
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<imagePath>node-icons.png</imagePath>
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<!--<width>16</width>-->
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<height>16</height>
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<tileCount>8</tileCount>
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</tileset>
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</uniform>
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<swissarmy>
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<tileset name="Fringe">
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<imagePath>fringe.png</imagePath>
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<heights>48, 48, 48, 48, 48</heights>
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<widths>64, 64, 64, 64, 64</widths>
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<tileCounts>8, 8, 8, 8, 8</tileCounts>
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</tileset>
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</swissarmy>
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<object>
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<tileset name="Building">
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<imagePath>building.png</imagePath>
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<heights>293</heights>
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<widths>224</widths>
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<tileCounts>4</tileCounts>
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<offsetPos>2, 2</offsetPos>
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<gapSize>4, 0</gapSize>
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<objectWidths>4, 3, 4, 3</objectWidths>
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<objectHeights>3, 4, 3, 4</objectHeights>
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</tileset>
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</object>
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</bundle>
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