Behold, Nenya, Ring of Water and repository for our media and animation related
goodies, both Java 2D and LWJGL/JME 3D. git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@1 ed5b42cb-e716-0410-a449-f6a68f950b19
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//
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// $Id: VirtualMisoSceneModel.java 4191 2006-06-13 22:42:20Z ray $
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/narya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.miso.data;
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/**
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* A convenient base class for "virtual" scenes which do not allow editing
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* and compute the base and object tiles rather than obtain them from some
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* data structure.
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*/
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public abstract class VirtualMisoSceneModel extends MisoSceneModel
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{
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public VirtualMisoSceneModel ()
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{
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}
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// documentation inherited from interface
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public boolean setBaseTile (int fqTileId, int x, int y)
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{
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throw new UnsupportedOperationException();
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}
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// documentation inherited from interface
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public boolean addObject (ObjectInfo info)
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{
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throw new UnsupportedOperationException();
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}
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// documentation inherited from interface
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public void updateObject (ObjectInfo info)
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{
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throw new UnsupportedOperationException();
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}
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// documentation inherited from interface
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public boolean removeObject (ObjectInfo info)
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{
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throw new UnsupportedOperationException();
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}
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}
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