Behold, Nenya, Ring of Water and repository for our media and animation related
goodies, both Java 2D and LWJGL/JME 3D. git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@1 ed5b42cb-e716-0410-a449-f6a68f950b19
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//
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// $Id: MisoSceneModel.java 3726 2005-10-11 19:17:43Z ray $
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/narya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.miso.data;
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import java.awt.Rectangle;
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import java.util.Random;
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import com.threerings.io.SimpleStreamableObject;
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import com.threerings.miso.util.ObjectSet;
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/**
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* Contains basic information for a miso scene model that is shared among
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* the specialized model implementations.
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*/
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public abstract class MisoSceneModel extends SimpleStreamableObject
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implements Cloneable
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{
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/**
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* Creates a completely uninitialized model suitable for little more
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* than unserialization.
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*/
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public MisoSceneModel ()
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{
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}
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/**
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* Returns the fully qualified tile id of the base tile at the
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* specified coordinates. <code>-1</code> will be returned if there is
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* no tile at the specified coordinate.
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*/
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public abstract int getBaseTileId (int x, int y);
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/**
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* Updates the tile at the specified location in the base layer.
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*
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* <p> Note that if there are fringe tiles associated with this scene,
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* calling this method may result in the surrounding fringe tiles
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* being cleared and subsequently recalculated. This should not be
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* called on a displaying scene unless you know what you are doing.
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*
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* @param fqTileId the fully-qualified tile id (@see
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* TileUtil#getFQTileId}) of the tile to set.
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* @param x the x-coordinate of the tile to set.
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* @param y the y-coordinate of the tile to set.
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*
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* @return false if the specified tile coordinates are outside of the
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* scene and the tile was not saved, true otherwise.
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*/
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public abstract boolean setBaseTile (int fqTileId, int x, int y);
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/**
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* Updates the default base tileset id for this scene.
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*/
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public void setDefaultBaseTileSet (int tileSetId)
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{
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// nothing doing
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}
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/**
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* Scene models can return a default tileset to be used when no base
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* tile data exists for a particular tile.
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*/
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public int getDefaultBaseTileSet ()
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{
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return 0;
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}
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/**
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* Populates the supplied object set with info on all objects whose
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* origin falls in the requested region.
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*/
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public abstract void getObjects (Rectangle region, ObjectSet set);
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/**
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* Adds an object to this scene.
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*
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* @return true if the object was added, false if the add was rejected
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* due to being a duplicate.
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*/
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public abstract boolean addObject (ObjectInfo info);
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/**
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* Updates an object in this scene.
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*/
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public abstract void updateObject (ObjectInfo info);
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/**
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* Removes the specified object from the scene.
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*
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* @return true if it was removed, false if the object was not in the
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* scene.
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*/
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public abstract boolean removeObject (ObjectInfo info);
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/**
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* Creates a copy of this scene model.
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*/
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public Object clone ()
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{
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try {
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return (MisoSceneModel)super.clone();
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} catch (CloneNotSupportedException cnse) {
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throw new RuntimeException("MisoSceneModel.clone: " + cnse);
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}
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}
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/** A random number generator for filling random base tiles. */
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protected transient Random _rando = new Random();
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}
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