Behold, Nenya, Ring of Water and repository for our media and animation related
goodies, both Java 2D and LWJGL/JME 3D. git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@1 ed5b42cb-e716-0410-a449-f6a68f950b19
This commit is contained in:
@@ -0,0 +1,82 @@
|
||||
//
|
||||
// $Id: Path.java 4191 2006-06-13 22:42:20Z ray $
|
||||
//
|
||||
// Narya library - tools for developing networked games
|
||||
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
||||
// http://www.threerings.net/code/narya/
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it
|
||||
// under the terms of the GNU Lesser General Public License as published
|
||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
package com.threerings.media.util;
|
||||
|
||||
import java.awt.Graphics2D;
|
||||
|
||||
/**
|
||||
* A path is used to cause a {@link Pathable} to follow a particular path
|
||||
* along the screen. The {@link Pathable} is responsible for calling
|
||||
* {@link #tick} on the path with reasonable frequency (generally as a
|
||||
* part of the frame tick. The path is responsible for updating the
|
||||
* position of the {@link Pathable} based on the time that has elapsed
|
||||
* since the {@link Pathable} started down the path.
|
||||
*
|
||||
* <p> The path should call the appropriate callbacks on the {@link
|
||||
* Pathable} when appropriate (e.g. {@link Pathable#pathBeginning}, {@link
|
||||
* Pathable#pathCompleted}).
|
||||
*/
|
||||
public interface Path
|
||||
{
|
||||
/**
|
||||
* Called once to let the path prepare itself for the process of
|
||||
* animating the supplied pathable. Path users should also call {@link
|
||||
* #tick} after {@link #init} with the same initialization timestamp.
|
||||
*/
|
||||
public void init (Pathable pable, long tickStamp);
|
||||
|
||||
/**
|
||||
* Called to request that this path update the position of the
|
||||
* specified pathable based on the supplied timestamp information. A
|
||||
* path should record its initial timestamp and determine the progress
|
||||
* of the pathable along the path based on the time elapsed since the
|
||||
* pathable began down the path.
|
||||
*
|
||||
* @param pable the pathable whose position should be updated.
|
||||
* @param tickStamp the timestamp associated with this frame.
|
||||
*
|
||||
* @return true if the pathable's position was updated, false if the
|
||||
* path determined that the pathable should not move at this time.
|
||||
*/
|
||||
public boolean tick (Pathable pable, long tickStamp);
|
||||
|
||||
/**
|
||||
* This is called if the pathable is paused for some length of time
|
||||
* and then unpaused. Paths should adjust any time stamps they are
|
||||
* maintaining internally by the delta so that time maintains the
|
||||
* illusion of flowing smoothly forward.
|
||||
*/
|
||||
public void fastForward (long timeDelta);
|
||||
|
||||
/**
|
||||
* Paint this path on the screen (used for debugging purposes only).
|
||||
*/
|
||||
public void paint (Graphics2D gfx);
|
||||
|
||||
/**
|
||||
* When a path is removed from a pathable, whether that is because the
|
||||
* path was completed or because it was replaced by another path, this
|
||||
* method will be called to let the path know that it is no longer
|
||||
* associated with this pathable.
|
||||
*/
|
||||
public void wasRemoved (Pathable pable);
|
||||
}
|
||||
Reference in New Issue
Block a user