Revamped the way TileSetBundler mogrifies and writes out bundles
Introduced a Writer class to hold all the options to the createBundle method and help clarify things. This also ended up being a convenient place to put the previous member variables since they affect the process in pretty much the same way. Got rid of DirectoryTileSetBundler. This had a mutated copy of a method from TileSetBundler, that appeared to be missing some bug fixes. Anyway, it shouldn't be needed anymore, callers can use a BundleWriter that is a directory. Added an option for outputting tileset bundle metadata as json. This includes some utility classes and the net.sf.json-lib dependency. This follows the same pattern as some other tools only jars so should end up being ignored by production applications.
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committed by
Michael Bayne
parent
426165b85e
commit
bce83d858e
@@ -35,10 +35,14 @@ import com.threerings.resource.ResourceBundle;
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*/
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public class BundleUtil
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{
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/** The path to the metadata resource that we will attempt to load
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* from our resource set. */
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/** The path to the binary metadata resource that jvm clients will attempt to load
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* from the bundle's resource set. */
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public static final String METADATA_PATH = "tsbundles.dat";
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/** The path to the text metadata resource that playn clients will attempt to load
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* from the bundle's resource set. */
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public static final String METADATA_JSON_PATH = "tsbundles.json";
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/**
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* Extracts, but does not initialize, a serialized tileset bundle
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* instance from the supplied resource bundle.
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