If we don't have xml-writer avoid compiling all the XML scene crap (and
unfortunately also the Miso Viewer). git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@79 ed5b42cb-e716-0410-a449-f6a68f950b19
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+5
-21
@@ -12,6 +12,9 @@
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<property name="cbundle.dir" value="rsrc/bundles/components"/>
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<property name="tbundle.dir" value="rsrc/bundles/tiles"/>
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<!-- import some targets to check dependency availability -->
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<import file="../depends-incl.xml"/>
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<!-- declare our classpath -->
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<property name="classes.dir" value="${deploy.dir}/classes"/>
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<property name="narya.classes.dir" value="../${deploy.dir}/classes"/>
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@@ -21,27 +24,6 @@
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<fileset dir="../${deploy.dir}/lib" includes="**/*.jar"/>
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</path>
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<!-- checks the availability of certain libraries -->
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<target name="check-available">
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<available property="lwjgl.present"
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classname="org.lwjgl.LWJGLException" classpathref="classpath"/>
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<available property="jme.present"
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classname="com.jme.scene.Node" classpathref="classpath"/>
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<available property="jme-bui.present"
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classname="com.jme.bui.BWindow" classpathref="classpath"/>
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<condition property="build.jme">
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<and>
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<isset property="jme.present"/>
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<isset property="jme-bui.present"/>
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</and>
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</condition>
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<condition property="build.openal">
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<and>
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<isset property="lwjgl.present"/>
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</and>
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</condition>
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</target>
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<!-- generates additional methods for distributed object classes -->
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<target name="gendobj" depends="prepare">
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<taskdef name="dobj"
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@@ -110,6 +92,8 @@
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<classpath refid="classpath"/>
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<exclude name="com/threerings/jme/**" unless="build.jme"/>
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<exclude name="com/threerings/openal/**" unless="build.openal"/>
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<exclude name="com/threerings/**/tools/xml/**" unless="build.xml"/>
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<exclude name="com/threerings/miso/viewer/**" unless="build.xml"/>
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</javac>
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</target>
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