Clear out the background when building a trimmed tileset.
Otherwise it's filled with some random color (palette entry 0?) and there are splotches of that filling the gaps between trimmed tiles.
This commit is contained in:
committed by
Michael Bayne
parent
ddf07dc905
commit
9e87bc3519
@@ -19,7 +19,9 @@
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package com.threerings.media.tile.util;
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package com.threerings.media.tile.util;
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import java.awt.AlphaComposite;
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import java.awt.Dimension;
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import java.awt.Dimension;
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import java.awt.Graphics2D;
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import java.awt.Rectangle;
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import java.awt.Rectangle;
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import java.awt.geom.Area;
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import java.awt.geom.Area;
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import java.awt.image.BufferedImage;
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import java.awt.image.BufferedImage;
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@@ -163,6 +165,11 @@ public class TileSetTrimmer
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image = ImageUtil.createCompatibleImage(source.getRawTileSetImage(),
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image = ImageUtil.createCompatibleImage(source.getRawTileSetImage(),
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bounds.width, bounds.height);
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bounds.width, bounds.height);
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// Empty it out
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Graphics2D graphics = (Graphics2D)image.getGraphics();
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graphics.setComposite(AlphaComposite.Clear);
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graphics.fillRect(0, 0, bounds.width, bounds.height);
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} catch (RasterFormatException rfe) {
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} catch (RasterFormatException rfe) {
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throw new IOException("Failed to create trimmed tileset image " +
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throw new IOException("Failed to create trimmed tileset image " +
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"[bounds=" + bounds + ", tset=" + source + ", rfe=" + rfe + "].");
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"[bounds=" + bounds + ", tset=" + source + ", rfe=" + rfe + "].");
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