diff --git a/src/java/com/threerings/media/VirtualMediaPanel.java b/src/java/com/threerings/media/VirtualMediaPanel.java
index 0c93cc1a..99c4c2d9 100644
--- a/src/java/com/threerings/media/VirtualMediaPanel.java
+++ b/src/java/com/threerings/media/VirtualMediaPanel.java
@@ -81,14 +81,12 @@ public class VirtualMediaPanel extends MediaPanel
}
/**
- * Sets the upper-left coordinate of the view port in virtual
- * coordinates. The view will be as efficient as possible about
- * repainting itself to achieve this new virtual location (meaning
- * that if we need only to move one pixel to the left, it will use
- * {@link Graphics#copyArea} to move our rendered view over one pixel
- * and generate a dirty region for the exposed area). The new location
- * will not take effect until the view is {@link #tick}ed, so only the
- * last call to this method during a tick will have any effect.
+ * Sets the upper-left coordinate of the view port in virtual coordinates. The view will be as
+ * efficient as possible about repainting itself to achieve this new virtual location (meaning
+ * that if we need only to move one pixel to the left, it will use {@link Graphics#copyArea}
+ * to move our rendered view over one pixel and generate a dirty region for the exposed area).
+ * The new location will not take effect until the view is {@link MediaPanel#tick}ed, so only
+ * the last call to this method during a tick will have any effect.
*/
public void setViewLocation (int x, int y)
{
diff --git a/src/java/com/threerings/media/util/AStarPathUtil.java b/src/java/com/threerings/media/util/AStarPathUtil.java
index cc26901f..ce1f1f53 100644
--- a/src/java/com/threerings/media/util/AStarPathUtil.java
+++ b/src/java/com/threerings/media/util/AStarPathUtil.java
@@ -31,13 +31,12 @@ import java.awt.Point;
import com.samskivert.util.HashIntMap;
/**
- * The AStarPathUtil class provides a facility for
- * finding a reasonable path between two points in a scene using the
- * A* search algorithm.
+ * The AStarPathUtil class provides a facility for finding a reasonable path
+ * between two points in a scene using the A* search algorithm.
*
- *
See the path-finding article on - * - * Gamasutra for more detailed information. + *
See the path-finding article on Gamasutra for more detailed
+ * information.
*/
public class AStarPathUtil
{
@@ -47,9 +46,9 @@ public class AStarPathUtil
public static interface TraversalPred
{
/**
- * Requests to know if the specified traverser (which was provided
- * in the call to {@link #getPath}) can traverse the specified
- * tile coordinate.
+ * Requests to know if the specified traverser (which was provided in the call to
+ * {@link #getPath(TraversalPred,Object,int,int,int,int,int,boolean)}) can traverse the
+ * specified tile coordinate.
*/
public boolean canTraverse (Object traverser, int x, int y);
}
@@ -60,13 +59,11 @@ public class AStarPathUtil
public static interface ExtendedTraversalPred extends TraversalPred
{
/**
- * Requests to know if the specific traverser (which was provided
- * in the call to {@link #getPath}) can traverse from the specified
- * source tile coordinate to the specified destination tile
- * coodinate.
+ * Requests to know if the specific traverser (which was provided in the call to
+ * {@link #getPath(TraversalPred,Object,int,int,int,int,int,boolean)}) can traverse from
+ * the specified source tile coordinate to the specified destination tile coordinate.
*/
- public boolean canTraverse (
- Object traverser, int sx, int sy, int dx, int dy);
+ public boolean canTraverse (Object traverser, int sx, int sy, int dx, int dy);
}
/**
@@ -81,10 +78,9 @@ public class AStarPathUtil
}
/**
- * Should call {@link #considerStep} in turn on all possible steps
- * from the specified coordinates. No checking must be done as to
- * whether the step is legal, that will be handled later. Just
- * enumerate all possible steps.
+ * Should call {@link #considerStep} in turn on all possible steps from the specified
+ * coordinates. No checking must be done as to whether the step is legal, that will be
+ * handled later. Just enumerate all possible steps.
*/
public void considerSteps (int x, int y)
{
@@ -115,10 +111,9 @@ public class AStarPathUtil
(ADJACENT_COST * ADJACENT_COST) * 2);
/**
- * Return a list of Point objects representing a path
- * from coordinates (ax, by) to (bx, by),
- * inclusive, determined by performing an A* search in the given
- * scene's base tile layer. Assumes the starting and destination nodes
+ * Return a list of Point objects representing a path from coordinates
+ * (ax, by) to (bx, by), inclusive, determined by performing an
+ * A* search in the given scene's base tile layer. Assumes the starting and destination nodes
* are traversable by the specified traverser.
*
* @param tpred lets us know what tiles are traversible.
@@ -129,9 +124,8 @@ public class AStarPathUtil
* @param ay the starting y-position in tile coordinates.
* @param bx the ending x-position in tile coordinates.
* @param by the ending y-position in tile coordinates.
- * @param partial if true, a partial path will be returned that gets
- * us as close as we can to the goal in the event that a complete path
- * cannot be located.
+ * @param partial if true, a partial path will be returned that gets us as close as we can to
+ * the goal in the event that a complete path cannot be located.
*
* @return the list of points in the path.
*/
@@ -193,8 +187,8 @@ public class AStarPathUtil
}
/**
- * Gets a path with the default stepper which assumes the piece can
- * move one in any of the eight cardinal directions.
+ * Gets a path with the default stepper which assumes the piece can move one in any of the
+ * eight cardinal directions.
*/
public static List(n.x, n.y) to (x, y)
- * for possible inclusion in the path.
+ * Consider the step (n.x, n.y) to (x, y) for possible inclusion
+ * in the path.
*
* @param info the info object.
* @param n the originating node for the step.
* @param x the x-coordinate for the destination step.
* @param y the y-coordinate for the destination step.
*/
- protected static void considerStep (
- Info info, Node n, int x, int y, int cost)
+ protected static void considerStep (Info info, Node n, int x, int y, int cost)
{
// skip node if it's outside the map bounds or otherwise impassable
if (!info.isStepValid(n.x, n.y, x, y)) {
@@ -268,9 +260,8 @@ public class AStarPathUtil
}
/**
- * Return a list of Point objects detailing the path
- * from the first node (the given node's ultimate parent) to the
- * ending node (the given node itself.)
+ * Return a list of Point objects detailing the path from the first node (the
+ * given node's ultimate parent) to the ending node (the given node itself.)
*
* @param n the ending node in the path.
*
@@ -294,13 +285,12 @@ public class AStarPathUtil
}
/**
- * Return a heuristic estimate of the cost to get from (ax,
- * ay) to (bx, by).
+ * Return a heuristic estimate of the cost to get from (ax, ay) to
+ * (bx, by).
*/
protected static int getDistanceEstimate (int ax, int ay, int bx, int by)
{
- // we're doing all of our cost calculations based on geometric
- // distance times ten
+ // we're doing all of our cost calculations based on geometric distance times ten
int xsq = bx - ax;
int ysq = by - ay;
return (int) (ADJACENT_COST * Math.sqrt(xsq * xsq + ysq * ysq));
@@ -351,8 +341,8 @@ public class AStarPathUtil
}
/**
- * Returns whether moving from the given source to destination
- * coordinates is a valid move.
+ * Returns whether moving from the given source to destination coordinates is a valid
+ * move.
*/
protected boolean isStepValid (int sx, int sy, int dx, int dy)
{
@@ -368,8 +358,7 @@ public class AStarPathUtil
}
}
- // if the step is diagonal, make sure the corners don't impede
- // our progress
+ // if the step is diagonal, make sure the corners don't impede our progress
if ((Math.abs(dx - sx) == 1) && (Math.abs(dy - sy) == 1)) {
return isTraversable(dx, sy) && isTraversable(sx, dy);
}
@@ -441,12 +430,10 @@ public class AStarPathUtil
{
int bf = o.f;
- // since the set contract is fulfilled using the equality results
- // returned here, and we'd like to allow multiple nodes with
- // equivalent scores in our set, we explicitly define object
- // equivalence as the result of object.equals(), else we use the
- // unique node id since it will return a consistent ordering for
- // the objects.
+ // since the set contract is fulfilled using the equality results returned here, and
+ // we'd like to allow multiple nodes with equivalent scores in our set, we explicitly
+ // define object equivalence as the result of object.equals(), else we use the unique
+ // node id since it will return a consistent ordering for the objects.
if (f == bf) {
return (this == o) ? 0 : (id - o.id);
}
diff --git a/src/java/com/threerings/media/util/BackgroundTiler.java b/src/java/com/threerings/media/util/BackgroundTiler.java
index 310901aa..69660c06 100644
--- a/src/java/com/threerings/media/util/BackgroundTiler.java
+++ b/src/java/com/threerings/media/util/BackgroundTiler.java
@@ -27,10 +27,9 @@ import java.awt.image.BufferedImage;
import static com.threerings.media.Log.log;
/**
- * Used to tile a background image into regions of various sizes. The
- * source image is divided into nine quadrants (of mostly equal size)
- * which are tiled accordingly to fill whatever size background image is
- * desired.
+ * Used to tile a background image into regions of various sizes. The source image is divided into
+ * nine quadrants (of mostly equal size) which are tiled accordingly to fill whatever size
+ * background image is desired.
*/
public class BackgroundTiler
{
@@ -56,9 +55,8 @@ public class BackgroundTiler
// make sure the image suits our minimum useful dimensions
if (_w3 <= 0 || _cw3 <= 0 || _h3 <= 0 || _ch3 <= 0) {
- log.warning("Backgrounder given source image of insufficient " +
- "size for tiling " +
- "[width=" + width + ", height=" + height + "].");
+ log.warning("Backgrounder given source image of insufficient size for tiling",
+ "width", width, "height", height);
return;
}
@@ -75,8 +73,7 @@ public class BackgroundTiler
}
/**
- * Returns the "natural" width of the image being used to tile the
- * background.
+ * Returns the "natural" width of the image being used to tile the background.
*/
public int getNaturalWidth ()
{
@@ -84,8 +81,7 @@ public class BackgroundTiler
}
/**
- * Returns the "natural" height of the image being used to tile the
- * background.
+ * Returns the "natural" height of the image being used to tile the background.
*/
public int getNaturalHeight ()
{
@@ -93,13 +89,11 @@ public class BackgroundTiler
}
/**
- * Fills the requested region with the background defined by our
- * source image.
+ * Fills the requested region with the background defined by our source image.
*/
public void paint (Graphics g, int x, int y, int width, int height)
{
- // bail out now if we were passed a bogus source image at
- // construct time
+ // bail out now if we were passed a bogus source image at construct time
if (_tiles == null) {
return;
}
diff --git a/src/java/com/threerings/miso/util/MisoUtil.java b/src/java/com/threerings/miso/util/MisoUtil.java
index 4b50d572..98cf4b6e 100644
--- a/src/java/com/threerings/miso/util/MisoUtil.java
+++ b/src/java/com/threerings/miso/util/MisoUtil.java
@@ -199,8 +199,7 @@ public class MisoUtil
public static Point screenToTile (
MisoSceneMetrics metrics, int sx, int sy, Point tpos)
{
- // determine the upper-left of the quadrant that contains our
- // point
+ // determine the upper-left of the quadrant that contains our point
int zx = (int)Math.floor((float)sx / metrics.tilewid);
int zy = (int)Math.floor((float)sy / metrics.tilehei);
diff --git a/src/java/com/threerings/openal/Stream.java b/src/java/com/threerings/openal/Stream.java
index ec083ce5..0b0f440d 100644
--- a/src/java/com/threerings/openal/Stream.java
+++ b/src/java/com/threerings/openal/Stream.java
@@ -297,7 +297,7 @@ public abstract class Stream
/** The buffers through which we cycle. */
protected Buffer[] _buffers = new Buffer[NUM_BUFFERS];
- /** The starting index and length of the current queue in {@link #_bufferIds}. */
+ /** The starting index and length of the current queue in {@link #_buffers}. */
protected int _qidx, _qlen;
/** The gain of the stream. */