We can't skip these tilesets even if they're up to date like this, since we would've

done some extra logic & changed the tileset on the bundle. I obviously want to fix this
so things aren't so insanely grindy when nothing's changed, but it's time to run for my 
train, so in the meantime I'm going to make this burn cpu but do the right thing.


git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@389 ed5b42cb-e716-0410-a449-f6a68f950b19
This commit is contained in:
Dave Hoover
2008-01-10 01:45:15 +00:00
parent 8c17ececc1
commit 7ef9682355
@@ -92,7 +92,11 @@ public class DirectoryTileSetBundler extends TileSetBundler
File outFile = new File(target, imagePath);
if (outFile.lastModified() > newestMod) {
// Our file's newer than the newest bundle mod - up to date.
continue;
// FIXME: We can't just skip it, since we would've normally trimmed it,
// so we need to get an appropriate TrimmedObjectTileSet added to our
// bundle in place of this old ObjectTileSet.
//continue;
}
outFile.getParentFile().mkdirs();
FileOutputStream fout = new FileOutputStream(outFile);