From 78f64d2c667089cf2cd4fdf10cf97cd4db6457b8 Mon Sep 17 00:00:00 2001 From: Mike Thomas Date: Thu, 8 Jul 2010 23:43:01 +0000 Subject: [PATCH] We can just take this out entirely for now - I really don't know why it's not finding this, I guess it must not be getting exported to the as3isolib swc even though it's in the source. git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@940 ed5b42cb-e716-0410-a449-f6a68f950b19 --- src/as/com/threerings/miso/client/MisoScenePanel.as | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/as/com/threerings/miso/client/MisoScenePanel.as b/src/as/com/threerings/miso/client/MisoScenePanel.as index a69ce8b0..7e2f8cb0 100644 --- a/src/as/com/threerings/miso/client/MisoScenePanel.as +++ b/src/as/com/threerings/miso/client/MisoScenePanel.as @@ -38,7 +38,6 @@ import flash.events.MouseEvent; import mx.core.ClassFactory; import as3isolib.display.primitive.IsoBox; -// import as3isolib.display.renderers.SimpleSceneLayoutRenderer; import as3isolib.geom.Pt; import as3isolib.geom.IsoMath; import as3isolib.display.scene.IsoGrid; @@ -150,7 +149,6 @@ public class MisoScenePanel extends Sprite for (var si :int = -2; si < 4; si++) { for (var sj :int = -1; sj < 3; sj++) { var baseScene :IsoScene = new IsoScene(); -// baseScene.layoutRenderer = new ClassFactory(SimpleSceneLayoutRenderer); for (var ii :int = 10*si; ii < 10*si + 10; ii++) { for (var jj :int = 10*sj; jj < 10*sj + 10; jj++) { var tileId :int = _model.getBaseTileId(ii, jj);