From 68bdd9402cff82e45d7ae4a657b12ab9f2a6780d Mon Sep 17 00:00:00 2001 From: Charlie Groves Date: Sat, 1 Sep 2007 00:45:40 +0000 Subject: [PATCH] Crank the CharacterManager cache up too so we're not compositing our sea monsters over and over again. git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@293 ed5b42cb-e716-0410-a449-f6a68f950b19 --- src/java/com/threerings/cast/CharacterManager.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/java/com/threerings/cast/CharacterManager.java b/src/java/com/threerings/cast/CharacterManager.java index 52c2a4d1..3850b279 100644 --- a/src/java/com/threerings/cast/CharacterManager.java +++ b/src/java/com/threerings/cast/CharacterManager.java @@ -451,5 +451,5 @@ public class CharacterManager new RuntimeAdjust.IntAdjust( "Size (in kb of memory used) of the character manager LRU " + "action cache [requires restart]", "narya.cast.action_cache_size", - CastPrefs.config, 1024); + CastPrefs.config, 32768); }