Add in @Overrides across the board, clean up the comments around them some, and remove
unneeded imports. I've got partially completed patches for narya & vilya, too, but nenya was the only one that wound up in a decent state after a friday evening puttering at it, killing time waiting on other things to finish. git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@572 ed5b42cb-e716-0410-a449-f6a68f950b19
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@@ -33,7 +33,6 @@ import com.samskivert.util.SortableArrayList;
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import com.threerings.media.AbstractMedia;
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import com.threerings.media.AbstractMediaManager;
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import com.threerings.media.MediaHost;
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/**
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* The sprite manager manages the sprites running about in the game.
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@@ -247,7 +246,7 @@ public class SpriteManager extends AbstractMediaManager
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// }
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// }
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@Override // from AbstractMediaManager
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@Override
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protected SortableArrayList<? extends AbstractMedia> createMediaList ()
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{
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return (_sprites = new SortableArrayList<Sprite>());
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