Add in @Overrides across the board, clean up the comments around them some, and remove

unneeded imports.
I've got partially completed patches for narya & vilya, too, but nenya was the 
only one that wound up in a decent state after a friday evening puttering at it,
killing time waiting on other things to finish.


git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@572 ed5b42cb-e716-0410-a449-f6a68f950b19
This commit is contained in:
Dave Hoover
2008-07-14 18:19:23 +00:00
parent 1df0737bf7
commit 5f1eed7b94
137 changed files with 394 additions and 433 deletions
@@ -33,7 +33,6 @@ import com.samskivert.util.SortableArrayList;
import com.threerings.media.AbstractMedia;
import com.threerings.media.AbstractMediaManager;
import com.threerings.media.MediaHost;
/**
* The sprite manager manages the sprites running about in the game.
@@ -247,7 +246,7 @@ public class SpriteManager extends AbstractMediaManager
// }
// }
@Override // from AbstractMediaManager
@Override
protected SortableArrayList<? extends AbstractMedia> createMediaList ()
{
return (_sprites = new SortableArrayList<Sprite>());