Add in @Overrides across the board, clean up the comments around them some, and remove
unneeded imports. I've got partially completed patches for narya & vilya, too, but nenya was the only one that wound up in a decent state after a friday evening puttering at it, killing time waiting on other things to finish. git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@572 ed5b42cb-e716-0410-a449-f6a68f950b19
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@@ -24,12 +24,9 @@ package com.threerings.media.animation;
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import java.awt.Graphics2D;
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import java.awt.Rectangle;
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import com.threerings.media.AbstractMediaManager;
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import com.threerings.media.MediaPanel;
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import com.threerings.media.sprite.Sprite;
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import com.threerings.media.animation.Animation;
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import com.threerings.media.animation.AnimationAdapter;
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import com.threerings.media.animation.AnimationObserver;
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/**
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* A Sprite that wraps an animation so that a sequence of frames can be easily
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@@ -47,12 +44,13 @@ public class AnimationSprite extends Sprite
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_owner = owner;
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}
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@Override
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public void init ()
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{
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_anim.init(_mgr);
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}
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// documentation inherited
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@Override
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public void tick (long tickStamp)
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{
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super.tick(tickStamp);
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@@ -67,21 +65,21 @@ public class AnimationSprite extends Sprite
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}
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}
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// documentation inherited.
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@Override
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public void setLocation (int x, int y)
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{
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_anim.setLocation(x - _oxoff, y - _oyoff);
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super.setLocation(x, y);
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}
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// documentation inherited
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@Override
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public void willStart (long tickStamp)
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{
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super.willStart(tickStamp);
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_anim.willStart(tickStamp);
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}
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// documentation inherited
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@Override
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public void paint (Graphics2D gfx) {
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// Nothing to paint for ourselves.
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