Only dirty regions in the MediaOverlay corresponding to its actual media.
Since its dirty regions propagate out to the repaint manager, a big update there would lead to dirty calls ping-ponging back and forth for a few cycles. git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@600 ed5b42cb-e716-0410-a449-f6a68f950b19
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@@ -21,6 +21,8 @@
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package com.threerings.media.animation;
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import java.util.Iterator;
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import com.samskivert.util.SortableArrayList;
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import com.threerings.media.AbstractMedia;
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@@ -31,6 +33,7 @@ import com.threerings.media.AbstractMediaManager;
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* generating events when animations finish and suchlike.
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*/
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public class AnimationManager extends AbstractMediaManager
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implements Iterable<Animation>
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{
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/**
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* Registers the given {@link Animation} with the animation manager for ticking and painting.
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@@ -50,6 +53,11 @@ public class AnimationManager extends AbstractMediaManager
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removeMedia(anim);
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}
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public Iterator<Animation> iterator ()
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{
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return _anims.iterator();
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}
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@Override
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protected void tickAllMedia (long tickStamp)
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{
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