An UNLOAD event is not dispatched on any LoaderInfo for which INIT
has not already been dispatched. This is a pain in my ass. Make MediaContainer dispatch UNLOAD when it unloads its business, regardless of whether things have been initialized. git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@458 ed5b42cb-e716-0410-a449-f6a68f950b19
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@@ -76,6 +76,13 @@ import com.threerings.util.Util;
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*/
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*/
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[Event(name="init", type="flash.events.Event")]
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[Event(name="init", type="flash.events.Event")]
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/**
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* Dispatched when we've unloaded our content... always. The LoaderInfo's UNLOAD event
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* is only dispatched if the INIT event has already been dispatched and not if you cancel a
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* load before it INIT.
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*/
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[Event(name="unload", type="flash.events.Event")]
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/**
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/**
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* A wrapper class for all media that will be placed on the screen.
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* A wrapper class for all media that will be placed on the screen.
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* Subject to change.
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* Subject to change.
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@@ -299,6 +306,7 @@ public class MediaContainer extends Sprite
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// ignore
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// ignore
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}
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}
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loader.unload();
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loader.unload();
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dispatchEvent(new Event(Event.UNLOAD));
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removeChild(loader);
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removeChild(loader);
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var extra :String = (url == _url) ? "" : (", _url=" + _url);
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var extra :String = (url == _url) ? "" : (", _url=" + _url);
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