I'm still fiddling with several subclasses, but I believe this is mostly nailed down, and it'll

simplify my testing to check it in, so let's do just that.


git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@480 ed5b42cb-e716-0410-a449-f6a68f950b19
This commit is contained in:
Nathan Curtis
2008-05-01 20:05:09 +00:00
parent ef6a5e208c
commit 4fa0e70ede
3 changed files with 260 additions and 0 deletions
@@ -1,3 +1,24 @@
//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/nenya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.flex {
import mx.controls.List;