More prepatory renaming and refactoring. Nothing of interest.

git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@705 ed5b42cb-e716-0410-a449-f6a68f950b19
This commit is contained in:
Ray Greenwell
2008-11-14 21:43:33 +00:00
parent decb92fc08
commit 3ce7fc7f6a
6 changed files with 127 additions and 113 deletions
@@ -19,7 +19,7 @@ import com.threerings.util.ValueEvent;
/**
*
* @eventType com.threerings.flash.video.VideoPlayerCodes.SIZE
* @eventType com.threerings.flash.video.MediaPlayerCodes.SIZE
*/
[Event(name="size", type="com.threerings.util.ValueEvent")]
@@ -38,11 +38,11 @@ public class SimpleVideoDisplay extends Sprite
public function SimpleVideoDisplay (player :VideoPlayer)
{
_player = player;
_player.addEventListener(VideoPlayerCodes.STATE, handlePlayerState);
_player.addEventListener(VideoPlayerCodes.SIZE, handlePlayerSize);
_player.addEventListener(VideoPlayerCodes.DURATION, handlePlayerDuration);
_player.addEventListener(VideoPlayerCodes.POSITION, handlePlayerPosition);
_player.addEventListener(VideoPlayerCodes.ERROR, handlePlayerError);
_player.addEventListener(MediaPlayerCodes.STATE, handlePlayerState);
_player.addEventListener(MediaPlayerCodes.SIZE, handlePlayerSize);
_player.addEventListener(MediaPlayerCodes.DURATION, handlePlayerDuration);
_player.addEventListener(MediaPlayerCodes.POSITION, handlePlayerPosition);
_player.addEventListener(MediaPlayerCodes.ERROR, handlePlayerError);
addChild(_player.getDisplay());
@@ -132,12 +132,12 @@ public class SimpleVideoDisplay extends Sprite
event.stopImmediatePropagation();
switch (_player.getState()) {
case VideoPlayerCodes.STATE_READY:
case VideoPlayerCodes.STATE_PAUSED:
case MediaPlayerCodes.STATE_READY:
case MediaPlayerCodes.STATE_PAUSED:
_player.play();
break;
case VideoPlayerCodes.STATE_PLAYING:
case MediaPlayerCodes.STATE_PLAYING:
_player.pause();
break;
@@ -261,9 +261,9 @@ public class SimpleVideoDisplay extends Sprite
const g :Graphics = _hud.graphics;
g.clear();
if ((state != VideoPlayerCodes.STATE_READY) &&
(state != VideoPlayerCodes.STATE_PLAYING) &&
(state != VideoPlayerCodes.STATE_PAUSED)) {
if ((state != MediaPlayerCodes.STATE_READY) &&
(state != MediaPlayerCodes.STATE_PLAYING) &&
(state != MediaPlayerCodes.STATE_PAUSED)) {
// draw something loading-like
// TODO animated swf
g.beginFill(0x000033);
@@ -282,7 +282,7 @@ public class SimpleVideoDisplay extends Sprite
g.lineStyle(2, 0xFFFFFF);
g.drawCircle(0, 0, 20);
if (state == VideoPlayerCodes.STATE_PLAYING) {
if (state == MediaPlayerCodes.STATE_PLAYING) {
g.lineStyle(2, 0x00FF00);
g.moveTo(-4, -10);
g.lineTo(-4, 10);