More prepatory renaming and refactoring. Nothing of interest.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@705 ed5b42cb-e716-0410-a449-f6a68f950b19
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//
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// $Id$
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package com.threerings.flash.media {
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import flash.events.IEventDispatcher;
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import com.threerings.util.ValueEvent;
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/**
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* Dispatched when the state of the mediaplayer changes, usually in response to commands
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* such as play/pause, etc.
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* <b>value</b>: an int state. @see MediaPlayerCodes
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*
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* @eventType com.threerings.flash.media.MediaPlayerCodes.STATE
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*/
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[Event(name="state", type="com.threerings.util.ValueEvent")]
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/**
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* Dispatched when the total duration of the media is known.
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* <b>value</b>: a Number expressing the duration in seconds.
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*
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* @eventType com.threerings.flash.media.MediaPlayerCodes.DURATION
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*/
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[Event(name="duration", type="com.threerings.util.ValueEvent")]
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/**
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* Dispatched periodically as the position is updated, during playback.
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* <b>value</b>: a Number expressing the position in seconds.
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*
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* @eventType com.threerings.flash.media.MediaPlayerCodes.POSITION
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*/
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[Event(name="position", type="com.threerings.util.ValueEvent")]
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/**
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* Dispatched when there's a problem.
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* <b>value</b>: a String error code/message.
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*
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* @eventType com.threerings.flash.media.MediaPlayerCodes.ERROR
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*/
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[Event(name="error", type="com.threerings.util.ValueEvent")]
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/**
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* Implemented by media-playing backends.
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*/
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public interface MediaPlayer extends IEventDispatcher
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{
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/**
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* @return a MediaPlayerCodes state constant.
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*/
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function getState () :int;
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/**
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* Play the media, if not already.
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*/
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function play () :void;
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/**
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* Pause the media, if not already.
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*/
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function pause () :void;
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/**
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* Get the duration of the media, in seconds, or NaN if not yet known.
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*/
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function getDuration () :Number;
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/**
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* Get the position of the media, in seconds, or NaN if not yet ready.
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*/
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function getPosition () :Number;
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/**
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* Seek to the specified position.
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*/
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function seek (position :Number) :void;
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/**
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* Set the volume, between 0-1.
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*/
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function setVolume (volume :Number) :void;
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/**
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* Get the volume, from 0 to 1.
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*/
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function getVolume () :Number;
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/**
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* Unload the media.
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*/
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function unload () :void;
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}
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}
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