Slay some cyclopian variables.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@927 ed5b42cb-e716-0410-a449-f6a68f950b19
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@@ -275,8 +275,8 @@ public class ColorPository implements Serializable
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// create the array
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ColorRecord[] crecs = new ColorRecord[record.colors.size()];
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Iterator<ColorRecord> iter = record.colors.values().iterator();
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for (int i = 0; iter.hasNext(); i++) {
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crecs[i] = iter.next();
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for (int ii = 0; iter.hasNext(); ii++) {
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crecs[ii] = iter.next();
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}
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return crecs;
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}
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@@ -295,8 +295,8 @@ public class ColorPository implements Serializable
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int[] cids = new int[record.colors.size()];
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Iterator<ColorRecord> crecs = record.colors.values().iterator();
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for (int i = 0; crecs.hasNext(); i++) {
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cids[i] = crecs.next().colorId;
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for (int ii = 0; crecs.hasNext(); ii++) {
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cids[ii] = crecs.next().colorId;
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}
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return cids;
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}
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@@ -165,9 +165,9 @@ public class Colorization
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if (fhsv == null) {
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fhsv = new int[hsv.length];
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}
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for (int i = 0; i < hsv.length; i++) {
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for (int ii = 0; ii < hsv.length; ii++) {
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// fhsv[i] = (int)(hsv[i]*Integer.MAX_VALUE);
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fhsv[i] = (int)(hsv[i]*Short.MAX_VALUE);
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fhsv[ii] = (int)(hsv[ii]*Short.MAX_VALUE);
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}
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return fhsv;
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}
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@@ -133,8 +133,8 @@ public class ImageUtil
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// convert the colors to HSV
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float[] hsv = new float[3];
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int[] fhsv = new int[3];
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for (int i = 0; i < size; i++) {
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int value = rgbs[i];
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for (int ii = 0; ii < size; ii++) {
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int value = rgbs[ii];
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// don't fiddle with alpha pixels
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if ((value & 0xFF000000) == 0) {
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@@ -154,7 +154,7 @@ public class ImageUtil
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Colorization cz = zations[z];
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if (cz != null && cz.matches(hsv, fhsv)) {
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// massage the HSV bands and update the RGBs array
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rgbs[i] = cz.recolorColor(hsv);
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rgbs[ii] = cz.recolorColor(hsv);
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break;
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}
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}
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@@ -296,13 +296,13 @@ public class Quantize {
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static {
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SQUARES = new int[MAX_RGB + MAX_RGB + 1];
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for (int i= -MAX_RGB; i <= MAX_RGB; i++) {
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SQUARES[i + MAX_RGB] = i * i;
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for (int ii = -MAX_RGB; ii <= MAX_RGB; ii++) {
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SQUARES[ii + MAX_RGB] = ii * ii;
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}
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SHIFT = new int[MAX_TREE_DEPTH + 1];
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for (int i = 0; i < MAX_TREE_DEPTH + 1; ++i) {
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SHIFT[i] = 1 << (15 - i);
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for (int ii = 0; ii < MAX_TREE_DEPTH + 1; ++ii) {
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SHIFT[ii] = 1 << (15 - ii);
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}
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}
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@@ -344,11 +344,11 @@ public class Quantize {
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this.pixels = pixels;
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this.max_colors = max_colors;
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int i = max_colors;
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int ii = max_colors;
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// tree_depth = log max_colors
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// 4
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for (depth = 1; i != 0; depth++) {
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i /= 4;
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for (depth = 1; ii != 0; depth++) {
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ii /= 4;
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}
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if (depth > 1) {
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--depth;
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