From 227108e7fa0f634d4e9b98e47a36bc87acab8b68 Mon Sep 17 00:00:00 2001 From: Andrzej Kapolka Date: Fri, 1 Dec 2006 20:06:59 +0000 Subject: [PATCH] Cope with the sad bastards who have only one texture unit. git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@84 ed5b42cb-e716-0410-a449-f6a68f950b19 --- src/java/com/threerings/jme/model/ModelMesh.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/java/com/threerings/jme/model/ModelMesh.java b/src/java/com/threerings/jme/model/ModelMesh.java index 46e8c9cc..c4a20009 100644 --- a/src/java/com/threerings/jme/model/ModelMesh.java +++ b/src/java/com/threerings/jme/model/ModelMesh.java @@ -383,7 +383,7 @@ public class ModelMesh extends TriMesh return; } Texture emissiveTex = null; - if (_emissiveMap != null) { + if (_emissiveMap != null && TextureState.getNumberOfFixedUnits() >= 2) { TextureState tstate = tprov.getTexture(_emissiveMap); emissiveTex = tstate.getTexture(); emissiveTex.setApply(Texture.AM_BLEND);