Added LoaderUtil, which has unload.
Hmm, I'm not able to use unloadAndStop() yet. Perhaps I need to grab an even newer version of the flex SDK, so it's commented out for now. git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@669 ed5b42cb-e716-0410-a449-f6a68f950b19
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@@ -0,0 +1,35 @@
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//
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// $Id$
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package com.threerings.flash {
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import flash.display.Loader;
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/**
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* Contains a utility method for safely unloading a Loader.
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*/
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public class LoaderUtil
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{
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/**
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* Safely unload the specified loader.
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*/
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public static function unload (loader :Loader) :void
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{
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try {
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loader.close();
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} catch (e1 :Error) {
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// ignore
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}
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// try {
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// loader.unloadAndStop();
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// } catch (e2 :Error) {
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// hmm, maybe they are using FP9 still
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try {
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loader.unload();
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} catch (e3 :Error) {
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// ignore
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}
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// }
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}
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}
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}
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@@ -328,16 +328,7 @@ public class MediaContainer extends Sprite
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removeListeners(loader.contentLoaderInfo);
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// dispose of media
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try {
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loader.close();
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} catch (ioe :IOError) {
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// ignore
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}
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try {
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loader.unload();
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} catch (e :Error) {
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// ignore
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}
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LoaderUtil.unload(loader);
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dispatchEvent(new Event(Event.UNLOAD));
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removeChild(loader);
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