From 15a4d1d0758e75918720aaf20ca9e8c931087bf3 Mon Sep 17 00:00:00 2001 From: Andrzej Kapolka Date: Wed, 7 Feb 2007 23:52:11 +0000 Subject: [PATCH] Use apply, rather than load, to ensure that JME remembers the current texture state. git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@151 ed5b42cb-e716-0410-a449-f6a68f950b19 --- src/java/com/threerings/jme/model/TextureController.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/java/com/threerings/jme/model/TextureController.java b/src/java/com/threerings/jme/model/TextureController.java index 72ee0faf..6151e1e4 100644 --- a/src/java/com/threerings/jme/model/TextureController.java +++ b/src/java/com/threerings/jme/model/TextureController.java @@ -73,7 +73,7 @@ public abstract class TextureController extends ModelController Texture tex = otstate.getTexture(ii), ctex = clones.get(tex); if (ctex == null) { if (tex.getTextureId() == 0) { - otstate.load(ii); + otstate.apply(); // load before cloning } clones.put(tex, ctex = tex.createSimpleClone()); }