Actually substitute keywords (these files are chock full of stale $Id$ tags)

git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@119 ed5b42cb-e716-0410-a449-f6a68f950b19
This commit is contained in:
Dave Hoover
2007-01-24 00:22:12 +00:00
parent 360d1b92bd
commit 120e9c0db9
236 changed files with 236 additions and 236 deletions
+1 -1
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@@ -1,5 +1,5 @@
//
// $Id: Log.java 4191 2006-06-13 22:42:20Z ray $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
+1 -1
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@@ -1,5 +1,5 @@
//
// $Id: MisoConfig.java 4191 2006-06-13 22:42:20Z ray $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
+1 -1
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@@ -1,5 +1,5 @@
//
// $Id: MisoPrefs.java 4191 2006-06-13 22:42:20Z ray $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: DirtyItemList.java 4191 2006-06-13 22:42:20Z ray $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: MisoScenePanel.java 4007 2006-04-10 08:59:30Z mdb $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: ObjectActionHandler.java 3917 2006-03-06 23:45:12Z mthomas $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: ResolutionView.java 4191 2006-06-13 22:42:20Z ray $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: SceneBlock.java 3628 2005-06-28 17:42:55Z mdb $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: SceneBlockResolver.java 4191 2006-06-13 22:42:20Z ray $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: SceneObject.java 4007 2006-04-10 08:59:30Z mdb $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: SceneObjectActionEvent.java 4191 2006-06-13 22:42:20Z ray $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: SceneObjectTip.java 4007 2006-04-10 08:59:30Z mdb $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: TilePath.java 4191 2006-06-13 22:42:20Z ray $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: MisoSceneModel.java 3726 2005-10-11 19:17:43Z ray $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: ObjectInfo.java 3749 2005-11-09 04:00:16Z mdb $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: SimpleMisoSceneModel.java 4191 2006-06-13 22:42:20Z ray $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: SparseMisoSceneModel.java 4191 2006-06-13 22:42:20Z ray $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: VirtualMisoSceneModel.java 4191 2006-06-13 22:42:20Z ray $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: AutoFringer.java 4145 2006-05-24 01:24:24Z ray $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: BaseTile.java 4191 2006-06-13 22:42:20Z ray $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: BaseTileSet.java 4191 2006-06-13 22:42:20Z ray $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: FringeConfiguration.java 3403 2005-03-14 23:58:02Z mdb $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: MisoTileManager.java 4191 2006-06-13 22:42:20Z ray $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: CompileFringeConfigurationTask.java 4191 2006-06-13 22:42:20Z ray $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: BaseTileSetRuleSet.java 4191 2006-06-13 22:42:20Z ray $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: FringeConfigurationParser.java 3749 2005-11-09 04:00:16Z mdb $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: SimpleMisoSceneParser.java 3749 2005-11-09 04:00:16Z mdb $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: SimpleMisoSceneRuleSet.java 4191 2006-06-13 22:42:20Z ray $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: SimpleMisoSceneWriter.java 3749 2005-11-09 04:00:16Z mdb $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: SparseMisoSceneParser.java 3749 2005-11-09 04:00:16Z mdb $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: SparseMisoSceneRuleSet.java 4191 2006-06-13 22:42:20Z ray $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: SparseMisoSceneWriter.java 3749 2005-11-09 04:00:16Z mdb $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: MisoContext.java 4191 2006-06-13 22:42:20Z ray $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: MisoSceneMetrics.java 3310 2005-01-24 23:08:21Z mdb $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: MisoUtil.java 3628 2005-06-28 17:42:55Z mdb $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: ObjectSet.java 4191 2006-06-13 22:42:20Z ray $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved