Actually substitute keywords (these files are chock full of stale $Id$ tags)

git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@119 ed5b42cb-e716-0410-a449-f6a68f950b19
This commit is contained in:
Dave Hoover
2007-01-24 00:22:12 +00:00
parent 360d1b92bd
commit 120e9c0db9
236 changed files with 236 additions and 236 deletions
@@ -1,5 +1,5 @@
//
// $Id: AStarPathUtil.java 3413 2005-03-18 01:13:09Z mdb $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: ArcPath.java 4191 2006-06-13 22:42:20Z ray $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: BackgroundTiler.java 4191 2006-06-13 22:42:20Z ray $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: BobblePath.java 4188 2006-06-13 18:03:48Z mdb $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: DelegatingPathable.java 4191 2006-06-13 22:42:20Z ray $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: FrameSequencer.java 4191 2006-06-13 22:42:20Z ray $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: LinePath.java 4191 2006-06-13 22:42:20Z ray $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: LineSegmentPath.java 3880 2006-02-22 18:29:05Z mjohnson $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: LinearTimeFunction.java 4191 2006-06-13 22:42:20Z ray $
// $Id$
package com.threerings.media.util;
@@ -1,5 +1,5 @@
//
// $Id: MathUtil.java 3580 2005-05-27 23:04:42Z tedv $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: ModeUtil.java 4191 2006-06-13 22:42:20Z ray $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: MultiFrameImage.java 4191 2006-06-13 22:42:20Z ray $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: MultiFrameImageImpl.java 4191 2006-06-13 22:42:20Z ray $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
+1 -1
View File
@@ -1,5 +1,5 @@
//
// $Id: Path.java 4191 2006-06-13 22:42:20Z ray $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: PathNode.java 4191 2006-06-13 22:42:20Z ray $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: PathSequence.java 4191 2006-06-13 22:42:20Z ray $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: Pathable.java 3310 2005-01-24 23:08:21Z mdb $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: PerformanceMonitor.java 4191 2006-06-13 22:42:20Z ray $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: PerformanceObserver.java 4191 2006-06-13 22:42:20Z ray $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: SingleFrameImageImpl.java 4191 2006-06-13 22:42:20Z ray $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: SingleTileImageImpl.java 4191 2006-06-13 22:42:20Z ray $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: TiledArea.java 4191 2006-06-13 22:42:20Z ray $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: TimeFunction.java 4191 2006-06-13 22:42:20Z ray $
// $Id$
package com.threerings.media.util;
@@ -1,5 +1,5 @@
//
// $Id: TimedPath.java 4191 2006-06-13 22:42:20Z ray $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -1,5 +1,5 @@
//
// $Id: TrailingAverage.java 4191 2006-06-13 22:42:20Z ray $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved