Nixed a bunch of redundant casts.

git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@304 ed5b42cb-e716-0410-a449-f6a68f950b19
This commit is contained in:
Michael Bayne
2007-10-17 21:52:40 +00:00
parent e0a22877e2
commit 07830b303f
9 changed files with 38 additions and 46 deletions
@@ -141,7 +141,7 @@ public class SceneBlock
// resolve our objects
ObjectSet set = new ObjectSet();
model.getObjects(_bounds, set);
ArrayList scobjs = new ArrayList();
ArrayList<SceneObject> scobjs = new ArrayList<SceneObject>();
now = System.currentTimeMillis();
for (int ii = 0, ll = set.size(); ii < ll; ii++) {
SceneObject scobj = new SceneObject(_panel, set.get(ii));
@@ -163,8 +163,7 @@ public class SceneBlock
", elapsed=" + elapsed + "].");
}
}
_objects = (SceneObject[])scobjs.toArray(
new SceneObject[scobjs.size()]);
_objects = scobjs.toArray(new SceneObject[scobjs.size()]);
// resolve our default tileset
int bsetid = model.getDefaultBaseTileSet();
@@ -339,8 +338,7 @@ public class SceneBlock
}
}
_objects = (SceneObject[])
ArrayUtil.append(_objects, new SceneObject(_panel, info));
_objects = ArrayUtil.append(_objects, new SceneObject(_panel, info));
// clear out our neighbors array so that the subsequent update
// causes us to recompute our coverage
@@ -367,7 +365,7 @@ public class SceneBlock
if (oidx == -1) {
return false;
}
_objects = (SceneObject[])ArrayUtil.splice(_objects, oidx, 1);
_objects = ArrayUtil.splice(_objects, oidx, 1);
// clear out our neighbors array so that the subsequent update
// causes us to recompute our coverage