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narya/src/as/com/threerings/crowd/chat/data/ChatMarshaller.as
T
Ray Greenwell fdfce50d01 Checkpoint, I've got an interactive 2d scene mostly working.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4151 542714f4-19e9-0310-aa3c-eee0fc999fb1
2006-05-26 21:54:34 +00:00

77 lines
3.0 KiB
ActionScript

//
// $Id: ChatMarshaller.java 3793 2005-12-21 02:12:57Z ray $
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2005 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.crowd.chat.data {
import com.threerings.crowd.chat.client.ChatService;
import com.threerings.crowd.chat.client.TellListener;
import com.threerings.presents.client.Client;
import com.threerings.presents.client.InvocationService;
import com.threerings.presents.client.InvocationListener;
import com.threerings.presents.data.InvocationMarshaller;
import com.threerings.presents.data.InvocationMarshaller_ListenerMarshaller;
import com.threerings.presents.dobj.InvocationResponseEvent;
import com.threerings.util.Name;
/**
* Provides the implementation of the {@link ChatService} interface
* that marshalls the arguments and delivers the request to the provider
* on the server. Also provides an implementation of the response listener
* interfaces that marshall the response arguments and deliver them back
* to the requesting client.
*/
public class ChatMarshaller extends InvocationMarshaller
implements ChatService
{
/** The method id used to dispatch {@link #away} requests. */
public static const AWAY :int = 1;
// documentation inherited from interface
public function away (arg1 :Client, arg2 :String) :void
{
sendRequest(arg1, AWAY, [ arg2 ]);
}
/** The method id used to dispatch {@link #broadcast} requests. */
public static const BROADCAST :int = 2;
// documentation inherited from interface
public function broadcast (arg1 :Client, arg2 :String, arg3 :InvocationListener) :void
{
var listener3 :InvocationMarshaller_ListenerMarshaller = new InvocationMarshaller_ListenerMarshaller();
listener3.listener = arg3;
sendRequest(arg1, BROADCAST, [ arg2, listener3 ]);
}
/** The method id used to dispatch {@link #tell} requests. */
public static const TELL :int = 3;
// documentation inherited from interface
public function tell (arg1 :Client, arg2 :Name, arg3 :String, arg4 :TellListener) :void
{
var listener4 :TellMarshaller = new TellMarshaller();
listener4.listener = arg4;
sendRequest(arg1, TELL, [ arg2, arg3, listener4 ]);
}
}
}