Files
narya/src/java/com/threerings/micasa/lobby/LobbyConfig.java
T
Michael Bayne fdf0fa27d3 Revamped PlaceConfig to instantiate the PlaceController directly instead of
looking it up by name which creates PITA when we want to obfuscate and strip
out unused code.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4026 542714f4-19e9-0310-aa3c-eee0fc999fb1
2006-04-18 01:32:41 +00:00

109 lines
3.4 KiB
Java

//
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.micasa.lobby;
import javax.swing.JComponent;
import javax.swing.JLabel;
import java.util.Properties;
import com.samskivert.util.StringUtil;
import com.threerings.crowd.client.PlaceController;
import com.threerings.crowd.data.PlaceConfig;
import com.threerings.micasa.util.MiCasaContext;
import com.threerings.parlor.game.data.GameConfig;
public class LobbyConfig extends PlaceConfig
{
// documentation inherited
public PlaceController createController ()
{
return new LobbyController();
}
// documentation inherited
public String getManagerClassName ()
{
return "com.threerings.micasa.lobby.LobbyManager";
}
/**
* Derived classes override this function and create the appropriate
* matchmaking user interface component.
*/
public JComponent createMatchMakingView (MiCasaContext ctx)
{
return new JLabel("Match-making view goes here.");
}
/**
* Instantiates and returns a game config instance using the game
* config classname provided by the lobby configuration parameters.
*
* @exception Exception thrown if a problem occurs loading or
* instantiating the class.
*/
public GameConfig getGameConfig ()
throws Exception
{
return (GameConfig)Class.forName(_gameConfigClass).newInstance();
}
/**
* Initializes this lobby config object with the properties that are
* used to configure the lobby. This is called on the server when the
* lobby is loaded.
*/
public void init (Properties config)
throws Exception
{
_gameConfigClass = getConfigValue(config, "game_config");
}
// documentation inherited
protected void toString (StringBuffer buf)
{
super.toString(buf);
if (buf.length() > 1) {
buf.append(", ");
}
buf.append("game_config=").append(_gameConfigClass);
}
/** Looks up a configuration property in the supplied properties
* object and throws an exception if it's not found. */
protected String getConfigValue (Properties config, String key)
throws Exception
{
String value = config.getProperty(key);
if (StringUtil.isBlank(value)) {
throw new Exception("Missing '" + key + "' definition in " +
"lobby configuration.");
}
return value;
}
/** The name of the game config class that represents the type of game
* we are matchmaking for in this lobby. */
protected String _gameConfigClass;
}