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f4f846f7e8ee1eb91b4df604c08d68cc2ee1ebae
narya/src/java/com/threerings/parlor/game
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Michael Bayne f4f846f7e8 Don't log the whole game object when we destroy it, just the oid.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@595 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-11-07 10:44:02 +00:00
..
GameCodes.java
Moved Parlor game stuff into parlor.game package instead of spreading it
2001-10-11 21:08:22 +00:00
GameConfig.java
Moved Parlor game stuff into parlor.game package instead of spreading it
2001-10-11 21:08:22 +00:00
GameController.java
We love to revamp! Created a set of listener interfaces which are used
2001-10-12 00:03:03 +00:00
GameManager.java
Don't log the whole game object when we destroy it, just the oid.
2001-11-07 10:44:02 +00:00
GameObject.dobj
Stick the players array in the game object; also implemented toString().
2001-10-17 02:48:57 +00:00
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