Files
narya/src/as/com/threerings/presents/data/ClientObject.as
T
Ray Greenwell ea0a3dce06 Well, it compiles.
It's not functional, there are still large holes in the implementation.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3868 542714f4-19e9-0310-aa3c-eee0fc999fb1
2006-02-20 03:53:04 +00:00

63 lines
2.0 KiB
ActionScript

//
// $Id: ClientObject.java 3300 2005-01-08 22:05:00Z ray $
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.presents.data {
import com.threerings.presents.dobj.DObject;
import com.threerings.presents.dobj.DSet;
import com.threerings.io.ObjectInputStream;
import com.threerings.io.ObjectOutputStream;
/**
* Every client in the system has an associated client object to which
* only they subscribe. The client object can be used to deliver messages
* solely to a particular client as well as to publish client-specific
* data.
*/
public class ClientObject extends DObject
{
/** Used to publish all invocation service receivers registered on
* this client. */
public var receivers :DSet;
/**
* Returns a short string identifying this client.
*/
public function who () :String
{
return "(" + getOid() + ")";
}
public override function writeObject (out :ObjectOutputStream) :void
{
super.writeObject(out);
out.writeObject(receivers);
}
public override function readObject (ins :ObjectInputStream) :void
{
super.readObject(ins);
receivers = (ins.readObject() as DSet);
}
}
}