d102a47f13
preparation for character component compositing and other character-related antics. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@575 542714f4-19e9-0310-aa3c-eee0fc999fb1
60 lines
1.4 KiB
Properties
60 lines
1.4 KiB
Properties
#
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# $Id: miso.properties,v 1.14 2001/10/26 01:17:21 shaper Exp $
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#
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# Initial test config values for miso development.
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#
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# the tileset manager class for working with tilesets
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tilesetmgr = com.threerings.miso.tile.EditableTileSetManager
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# the scene repository class that handles scene storage
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scenerepo = com.threerings.miso.scene.xml.XMLFileSceneRepository
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# the directory containing scene description files
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sceneroot = rsrc/scenes
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# the tileset descriptions
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tilesets = rsrc/config/miso/tilesets.xml
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# the component descriptions
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components = rsrc/config/miso/components.xml
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# the list of building types
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buildings = Inn, Hall, Bank, Agent, Palace
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# the tileset id for the building icon images
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buildings_icon_tsid = 1007
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# ----------------------------------
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# begin isometric view configuration
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# tile dimensions in pixels
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tile_width = 64
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tile_height = 48
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# fine coordinate system granularity in intra-tile count
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fine_granularity = 4
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# scene dimensions in tile counts
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scene_width = 22
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scene_height = 22
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# scene viewport dimensions in tile counts
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scene_view_width = 10
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scene_view_height = 12
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# vertical offset for scene display origin in tile count
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scene_offset_y = -5
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# whether to show tile coordinates
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show_coords = false
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# whether to show locations
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show_locs = false
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# whether to show sprite paths
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show_paths = false
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# end isometric view configuration
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# ----------------------------------
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