Files
narya/tests/rsrc/config/miso/tile/fringeconf.xml
T
Michael Bayne f3131f994a Fixed up the test tiles (got rid of the last of Dave's old tiles) and
created a couple of test scenes using said test tiles so that we can run
the viewer.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1301 542714f4-19e9-0310-aa3c-eee0fc999fb1
2002-04-27 05:16:01 +00:00

40 lines
1.2 KiB
XML

<?xml version="1.0" standalone="yes"?>
<!-- $Id: fringeconf.xml,v 1.2 2002/04/27 05:16:01 mdb Exp $ -->
<!-- If a base tileset is defined in this file, it will be fringed over
another base if and only if
1) It has fringe tilesets defined
2) the other base is not defined here or has a lower priority.
-->
<!-- Define our fringe tiles by which fringebits they use.
see docs/miso/fringebits.png
The index of the following array corresponds to the position of a
particular fringe tile in any and all the fringe tilesets.
The values tell what kind of fringe is at that index.
-->
<fringe>
<!-- Seawater fringes on most things. -->
<base name="Outdoors/Seawater" priority="20">
<tileset name="Seawater fringe" mask="false"/>
<tileset name="Generic fringe" mask="true"/>
</base>
<!-- Cobble should fringe on things like dirt and grass. -->
<base name="Outdoors/Cobble" priority="10">
<tileset name="Generic fringe" mask="true"/>
</base>
<base name="Outdoors/Sand" priority="5">
<tileset name="Generic fringe" mask="true"/>
</base>
<!-- Wood does not fringe nor should be fringed upon. -->
<base name="Outdoors/Wood Planks" priority="100">
</base>
</fringe>