6dee96bb15
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4941 542714f4-19e9-0310-aa3c-eee0fc999fb1
227 lines
6.6 KiB
ActionScript
227 lines
6.6 KiB
ActionScript
//
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/narya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.util {
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public class RingBuffer
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{
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/** Creates a new RingBuffer with the specified capacity. */
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public function RingBuffer (capacity :uint = 1)
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{
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_capacity = capacity;
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_array.length = _capacity;
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}
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/** Returns the capacity of the RingBuffer. */
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public function get capacity () :uint
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{
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return _capacity;
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}
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/**
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* Sets the capacity of the RingBuffer.
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* If the new capacity is less than the RingBuffer's length,
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* elements will be removed from the end of the RingBuffer
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* to accommodate the smaller capacity.
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*/
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public function set capacity (newCapacity :uint) :void
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{
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// Copy all the elements to a new array.
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var newArray :Array = new Array();
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var newLength :uint = Math.min(_length, newCapacity);
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newArray.length = newCapacity;
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for (var i :uint = 0; i < newLength; ++i) {
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newArray[i] = this.at(i);
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}
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_capacity = newCapacity;
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_length = newLength;
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_array = newArray;
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_firstIndex = 0;
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}
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/** Returns the number of elements currently stored in the RingBuffer. */
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public function get length () :uint
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{
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return _length;
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}
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/** Returns true if the RingBuffer contains 0 elements. */
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public function get empty () :Boolean
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{
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return (0 == _length);
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}
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/**
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* Adds the specified elements to the front of the RingBuffer.
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* If the RingBuffer's length is equal to its capacity, this
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* will cause elements to be removed from the back of
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* the RingBuffer.
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* Returns the new length of the RingBuffer.
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*/
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public function unshift (...args) :uint
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{
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for (var i :int = args.length - 1; i >= 0; --i) {
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var index :uint = (_firstIndex > 0 ? _firstIndex - 1 : _capacity - 1);
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_array[index] = args[i];
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_length = Math.min(_length + 1, _capacity);
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_firstIndex = index;
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}
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return _length;
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}
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/**
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* Adds the specified elements to the back of the RingBuffer.
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* If the RingBuffer's length is equal to its capacity, this
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* will cause a elements to be removed from the front of
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* the RingBuffer.
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* Returns the new length of the RingBuffer.
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*/
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public function push (...args) :uint
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{
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for (var i :uint = 0; i < args.length; ++i) {
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var index :uint = ((_firstIndex + _length) % _capacity);
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_array[index] = args[i];
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_length = Math.min(_length + 1, _capacity);
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// did we overwrite the first index?
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if (index == _firstIndex && _length == _capacity) {
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_firstIndex = (_firstIndex < _capacity - 1 ? _firstIndex + 1 : 0);
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}
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}
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return _length;
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}
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/**
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* Removes the first element from the RingBuffer and returns it.
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* If the RingBuffer is empty, shift() will return undefined.
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*/
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public function shift () :*
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{
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if (this.empty) {
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return undefined;
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}
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var obj :* = _array[_firstIndex];
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_array[_firstIndex] = undefined;
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_firstIndex = (_firstIndex < _capacity - 1 ? _firstIndex + 1 : 0);
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--_length;
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return obj;
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}
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/**
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* Removes the last element from the RingBuffer and returns it.
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* If the RingBuffer is empty, pop() will return undefined.
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*/
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public function pop () :*
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{
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if (this.empty) {
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return undefined;
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}
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var lastIndex :uint = ((_firstIndex + _length - 1) % _capacity);
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var obj :* = _array[lastIndex];
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_array[lastIndex] = undefined;
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--_length;
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return obj;
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}
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/** Removes all elements from the RingBuffer. */
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public function clear () :void
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{
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_array = new Array();
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_array.length = _capacity;
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_length = 0;
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_firstIndex = 0;
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}
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/**
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* Returns the element at the specified index.
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* If index >= length, at() will return undefined.
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*/
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public function at (index :uint) :*
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{
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if (index >= _length) {
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return undefined;
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} else {
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var index :uint = ((_firstIndex + index) % _capacity);
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return _array[index];
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}
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}
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/**
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* Executes a test function on each item in the ring buffer
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* until an item is reached that returns false for the specified
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* function.
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*
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* Returns a Boolean value of true if all items in the buffer return
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* true for the specified function; otherwise, false.
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*/
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public function every (callback :Function, thisObject :* = null) :Boolean
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{
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for (var i :int = 0; i < _length; ++i) {
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if (!callback.call(thisObject, this.at(i))) {
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return false;
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}
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}
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return true;
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}
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/**
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* Executes a function on each item in the ring buffer.
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*/
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public function forEach (callback :Function, thisObject :* = null) :void
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{
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for (var i :int = 0; i < _length; ++i) {
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callback.call(thisObject, this.at(i));
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}
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}
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/**
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* Searches for an item in the ring buffer by using strict equality
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* (===) and returns the index position of the item, or -1
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* if the item is not found.
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*/
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public function indexOf (searchElement :*, fromIndex :int = 0) :int
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{
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for (var i :int = 0; i < _length; ++i) {
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if (this.at(i) === searchElement) {
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return i;
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}
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}
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return -1;
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}
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protected var _array :Array = new Array();
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protected var _capacity :uint;
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protected var _length :uint;
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protected var _firstIndex :uint;
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}
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}
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