Files
narya/src/as/com/threerings/io/ObjectOutputStream.as
T
Ray Greenwell 76ebba1614 Added readLong and writeLong to our streaming classes.
Use that in PongResponse.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@5358 542714f4-19e9-0310-aa3c-eee0fc999fb1
2008-09-04 22:21:03 +00:00

211 lines
5.9 KiB
ActionScript

//
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.io {
import flash.utils.ByteArray;
import flash.utils.IDataOutput;
import com.threerings.util.ClassUtil;
import com.threerings.util.HashMap;
import com.threerings.util.Log;
import com.threerings.util.Long;
import com.threerings.util.Short;
public class ObjectOutputStream
{
private static const log :Log = Log.getLog(ObjectOutputStream);
public function ObjectOutputStream (targ :IDataOutput)
{
_targ = targ;
}
public function writeObject (obj :Object) :void
//throws IOError
{
// if the object to be written is null (or undefined) write a zero
if (obj == null) {
writeShort(0);
return;
}
var cname :String;
if (obj is TypedArray) {
cname = (obj as TypedArray).getJavaType();
} else {
cname = ClassUtil.getClassName(obj);
}
// look up the class mapping record
var cmap :ClassMapping = (_classMap.get(cname) as ClassMapping);
// create a class mapping if we've not got one
if (cmap == null) {
var streamer :Streamer = Streamer.getStreamer(obj);
if (streamer == null) {
throw new Error("Unable to stream " + cname);
}
cmap = new ClassMapping(_nextCode++, streamer);
_classMap.put(cname, cmap);
if (_nextCode > Short.MAX_VALUE) {
throw new Error("Too many unique classes written to ObjectOutputStream");
}
if (ObjectInputStream.DEBUG) {
log.debug("Assigning class code [code=" + cmap.code + ", class=" + cname + "].");
}
writeShort(-cmap.code);
writeUTF(streamer.getJavaClassName());
} else {
writeShort(cmap.code);
}
writeBareObjectImpl(obj, cmap.streamer);
}
public function writeBareObject (obj :Object) :void
//throws IOError
{
writeBareObjectImpl(obj, Streamer.getStreamer(obj));
}
public function writeBareObjectImpl (obj :Object, streamer :Streamer) :void
{
// otherwise, stream it!
_current = obj;
_streamer = streamer;
try {
_streamer.writeObject(obj, this);
} finally {
_current = null;
_streamer = null;
}
}
/**
* This is equivalent to marshalling a field for which there is a basic streamer.
*/
public function writeField (val :Object) :void
//throws IOError
{
var b :Boolean = (val != null);
writeBoolean(b);
if (b) {
writeBareObject(val);
}
}
/**
* Uses the default streamable mechanism to write the contents of the object currently being
* streamed. This can only be called from within a <code>writeObject</code> implementation in a
* {@link Streamable} object.
*/
public function defaultWriteObject () :void
//throws IOError
{
// sanity check
if (_current == null) {
throw new Error("defaultWriteObject() called illegally.");
}
// write the instance data
_streamer.writeObject(_current, this);
}
public function writeBoolean (value :Boolean) :void
//throws IOError
{
_targ.writeBoolean(value);
}
public function writeByte (value :int) :void
//throws IOError
{
_targ.writeByte(value);
}
public function writeBytes (bytes :ByteArray, offset :uint=0,
length :uint = 0) :void
//throws IOError
{
_targ.writeBytes(bytes, offset, length);
}
public function writeDouble (value :Number) :void
//throws IOError
{
_targ.writeDouble(value);
}
public function writeFloat (value :Number) :void
//throws IOError
{
_targ.writeFloat(value);
}
public function writeLong (value :Long) :void
{
writeBareObject(value);
}
public function writeInt (value :int) :void
//throws IOError
{
_targ.writeInt(value);
}
public function writeShort (value :int) :void
//throws IOError
{
_targ.writeShort(value);
}
public function writeUTF (value :String) :void
//throws IOError
{
_targ.writeUTF(value);
}
// these two are defined in IDataOutput, but have no java equivalent so we skip them.
//public function writeUnsignedInt (value :int) :void
//public function writeUTFBytes (value :int) :void
/** The target DataOutput that we route things to. */
protected var _targ :IDataOutput;
/** A counter used to assign codes to streamed classes. */
protected var _nextCode :int = 1;
/** The object currently being written out. */
protected var _current :Object;
/** The streamer being used currently. */
protected var _streamer :Streamer;
/** A map of classname to ClassMapping info. */
protected var _classMap :HashMap = new HashMap();
}
}