c2dbae4809
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4554 542714f4-19e9-0310-aa3c-eee0fc999fb1
785 lines
26 KiB
Java
785 lines
26 KiB
Java
//
|
|
// $Id$
|
|
//
|
|
// Narya library - tools for developing networked games
|
|
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
|
// http://www.threerings.net/code/narya/
|
|
//
|
|
// This library is free software; you can redistribute it and/or modify it
|
|
// under the terms of the GNU Lesser General Public License as published
|
|
// by the Free Software Foundation; either version 2.1 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// This library is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
// Lesser General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Lesser General Public
|
|
// License along with this library; if not, write to the Free Software
|
|
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
|
|
package com.threerings.presents.client;
|
|
|
|
import java.util.HashSet;
|
|
|
|
import com.samskivert.util.Interval;
|
|
import com.samskivert.util.ObserverList;
|
|
import com.samskivert.util.RunAnywhere;
|
|
import com.samskivert.util.RunQueue;
|
|
|
|
import com.threerings.presents.Log;
|
|
import com.threerings.presents.data.ClientObject;
|
|
import com.threerings.presents.data.InvocationCodes;
|
|
import com.threerings.presents.dobj.DObjectManager;
|
|
import com.threerings.presents.net.AuthResponseData;
|
|
import com.threerings.presents.net.BootstrapData;
|
|
import com.threerings.presents.net.Credentials;
|
|
import com.threerings.presents.net.PingRequest;
|
|
import com.threerings.presents.net.PongResponse;
|
|
|
|
/**
|
|
* Through the client object, a connection to the system is established and maintained. The client
|
|
* object maintains two separate threads (a reader and a writer) by which all network traffic is
|
|
* managed.
|
|
*/
|
|
public class Client
|
|
{
|
|
/** The default ports on which the server listens for client connections. */
|
|
public static final int[] DEFAULT_SERVER_PORTS = { 47624 };
|
|
|
|
/**
|
|
* Constructs a client object with the supplied credentials and RunQueue. The creds will be
|
|
* used to authenticate with any server to which this client attempts to connect. The RunQueue
|
|
* is used to operate the distributed object event dispatch mechanism. To allow the dobj event
|
|
* dispatch to coexist with threads like the AWT thread, the client will request that the
|
|
* RunQueue queue up a runnable whenever there are distributed object events that need to be
|
|
* processed. The RunQueue can then queue that runnable up on the AWT thread if it is so
|
|
* inclined to make life simpler for the rest of the application.
|
|
*
|
|
* @param creds the credentials to use when logging on to the server. These can be null, but
|
|
* <code>setCredentials</code> must then be called before any call to <code>logon</code>.
|
|
* @param runQueue a RunQueue that can be used to process incoming events.
|
|
*/
|
|
public Client (Credentials creds, RunQueue runQueue)
|
|
{
|
|
_creds = creds;
|
|
_runQueue = runQueue;
|
|
}
|
|
|
|
/**
|
|
* Registers the supplied observer with this client. While registered the observer will receive
|
|
* notifications of state changes within the client. The function will refuse to register an
|
|
* already registered observer.
|
|
*
|
|
* @see ClientObserver
|
|
* @see SessionObserver
|
|
*/
|
|
public void addClientObserver (SessionObserver observer)
|
|
{
|
|
synchronized (_observers) {
|
|
_observers.add(observer);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Unregisters the supplied observer. Upon return of this function, the observer will no longer
|
|
* receive notifications of state changes within the client.
|
|
*/
|
|
public void removeClientObserver (SessionObserver observer)
|
|
{
|
|
synchronized (_observers) {
|
|
_observers.remove(observer);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Sets whether or not this client is operating in standalone mode.
|
|
*/
|
|
public void setStandalone (boolean standalone)
|
|
{
|
|
_standalone = standalone;
|
|
}
|
|
|
|
/**
|
|
* Checks whether or not this client is operating in a standalone mode.
|
|
*/
|
|
public boolean isStandalone ()
|
|
{
|
|
return _standalone;
|
|
}
|
|
|
|
/**
|
|
* Configures the client to communicate with the server on the supplied hostname and set of
|
|
* ports (which will be tried in succession).
|
|
*
|
|
* @see #logon
|
|
*/
|
|
public void setServer (String hostname, int[] ports)
|
|
{
|
|
_hostname = hostname;
|
|
_ports = ports;
|
|
}
|
|
|
|
/**
|
|
* Returns the RunQueue in use by this client. This can be used to queue up event dispatching
|
|
* stints.
|
|
*/
|
|
public RunQueue getRunQueue ()
|
|
{
|
|
return _runQueue;
|
|
}
|
|
|
|
/**
|
|
* Returns the hostname of the server to which this client is currently configured to connect.
|
|
*/
|
|
public String getHostname ()
|
|
{
|
|
return _hostname;
|
|
}
|
|
|
|
/**
|
|
* Returns the port on which this client is currently configured to connect to the server.
|
|
*/
|
|
public int[] getPorts ()
|
|
{
|
|
return _ports;
|
|
}
|
|
|
|
/**
|
|
* Returns the credentials with which this client is currently configured to connect to the
|
|
* server.
|
|
*/
|
|
public Credentials getCredentials ()
|
|
{
|
|
return _creds;
|
|
}
|
|
|
|
/**
|
|
* Sets the credentials that will be used by this client to authenticate with the server. This
|
|
* should be done before any call to <code>logon</code>.
|
|
*/
|
|
public void setCredentials (Credentials creds)
|
|
{
|
|
_creds = creds;
|
|
}
|
|
|
|
/**
|
|
* Returns the version string configured for this client.
|
|
*/
|
|
public String getVersion ()
|
|
{
|
|
return _version;
|
|
}
|
|
|
|
/**
|
|
* Sets the version string reported to the server during authentication. Some server
|
|
* implementations may wish to refuse connections by old or invalid client versions.
|
|
*/
|
|
public void setVersion (String version)
|
|
{
|
|
_version = version;
|
|
}
|
|
|
|
/**
|
|
* Configures the client with a custom class loader which will be used when reading objects off
|
|
* of the network.
|
|
*/
|
|
public void setClassLoader (ClassLoader loader)
|
|
{
|
|
_loader = loader;
|
|
if (_comm != null) {
|
|
_comm.setClassLoader(loader);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Returns the data associated with our authentication response. Users of the Presents system
|
|
* may wish to communicate authentication related information to their client by extending and
|
|
* augmenting {@link AuthResponseData}.
|
|
*/
|
|
public AuthResponseData getAuthResponseData ()
|
|
{
|
|
return _authData;
|
|
}
|
|
|
|
/**
|
|
* Returns the distributed object manager associated with this session. This reference is only
|
|
* valid for the duration of the session and a new reference must be obtained if the client
|
|
* disconnects and reconnects to the server.
|
|
*
|
|
* @return the dobjmgr in effect or null if we have no established connection to the server.
|
|
*/
|
|
public DObjectManager getDObjectManager ()
|
|
{
|
|
return _omgr;
|
|
}
|
|
|
|
/**
|
|
* Instructs the distributed object manager associated with this client to allow objects of the
|
|
* specified class to linger around the specified number of milliseconds after their last
|
|
* subscriber has been removed before the client finally removes its object proxy and flushes
|
|
* the object. Normally, objects are flushed immediately following the removal of their last
|
|
* subscriber.
|
|
*
|
|
* <p><em>Note:</em> the delay will be applied to derived classes as well as exact
|
|
* matches. <em>Note also:</em> this method cannot be called until after the client has
|
|
* established a connection with the server and the distributed object manager is available.
|
|
*/
|
|
public void registerFlushDelay (Class objclass, long delay)
|
|
{
|
|
ClientDObjectMgr omgr = (ClientDObjectMgr)getDObjectManager();
|
|
omgr.registerFlushDelay(objclass, delay);
|
|
}
|
|
|
|
/**
|
|
* Returns the oid of the client object associated with this session. It is only valid for the
|
|
* duration of the session.
|
|
*/
|
|
public int getClientOid ()
|
|
{
|
|
return _cloid;
|
|
}
|
|
|
|
/**
|
|
* Returns a reference to the client object associated with this session. It is only valid for
|
|
* the duration of the session.
|
|
*/
|
|
public ClientObject getClientObject ()
|
|
{
|
|
return _clobj;
|
|
}
|
|
|
|
/**
|
|
* Returns the invocation director associated with this session. This reference is only valid
|
|
* for the duration of the session.
|
|
*/
|
|
public InvocationDirector getInvocationDirector ()
|
|
{
|
|
return _invdir;
|
|
}
|
|
|
|
/**
|
|
* Marks this client as interested in the specified bootstrap services group. Any services
|
|
* registered as bootstrap services with the supplied group name will be included in this
|
|
* clients bootstrap services set. This must be called before {@link #logon}.
|
|
*/
|
|
public void addServiceGroup (String group)
|
|
{
|
|
_bootGroups.add(group);
|
|
}
|
|
|
|
/**
|
|
* Returns the first bootstrap service that could be located that implements the supplied
|
|
* {@link InvocationService} derivation. <code>null</code> is returned if no such service
|
|
* could be found.
|
|
*/
|
|
public InvocationService getService (Class sclass)
|
|
{
|
|
if (_bstrap == null) {
|
|
return null;
|
|
}
|
|
int scount = _bstrap.services.size();
|
|
for (int ii = 0; ii < scount; ii++) {
|
|
InvocationService service = (InvocationService)_bstrap.services.get(ii);
|
|
if (sclass.isInstance(service)) {
|
|
return service;
|
|
}
|
|
}
|
|
return null;
|
|
}
|
|
|
|
/**
|
|
* Like {@link #getService} except that a {@link RuntimeException} is thrown if the service is
|
|
* not available. Useful to avoid redundant error checking when you know that the shit will hit
|
|
* the fan if a particular invocation service is not available.
|
|
*/
|
|
public InvocationService requireService (Class sclass)
|
|
{
|
|
InvocationService isvc = getService(sclass);
|
|
if (isvc == null) {
|
|
throw new RuntimeException(
|
|
sclass.getName() + " isn't available. I can't bear to go on.");
|
|
}
|
|
return isvc;
|
|
}
|
|
|
|
/**
|
|
* Returns a reference to the bootstrap data provided to this client at logon time.
|
|
*/
|
|
public BootstrapData getBootstrapData ()
|
|
{
|
|
return _bstrap;
|
|
}
|
|
|
|
/**
|
|
* Converts a server time stamp to a value comparable to client clock readings.
|
|
*/
|
|
public long fromServerTime (long stamp)
|
|
{
|
|
// when we calcuated our time delta, we did it such that: C - S = dT, thus to convert
|
|
// server to client time we do: C = S + dT
|
|
return stamp + _serverDelta;
|
|
}
|
|
|
|
/**
|
|
* Converts a client clock reading to a value comparable to a server time stamp.
|
|
*/
|
|
public long toServerTime (long stamp)
|
|
{
|
|
// when we calcuated our time delta, we did it such that: C - S = dT, thus to convert
|
|
// server to client time we do: S = C - dT
|
|
return stamp - _serverDelta;
|
|
}
|
|
|
|
/**
|
|
* Returns true if we are in active communication (we may not yet be logged on, but we could be
|
|
* trying to log on).
|
|
*/
|
|
public synchronized boolean isActive ()
|
|
{
|
|
// if we have a communicator, we're doing something
|
|
return (_comm != null);
|
|
}
|
|
|
|
/**
|
|
* Returns true if we are logged on, false if we're not.
|
|
*/
|
|
public synchronized boolean isLoggedOn ()
|
|
{
|
|
// we're not "logged on" until we're fully done with the procedure, meaning we have a
|
|
// client object reference
|
|
return (_clobj != null);
|
|
}
|
|
|
|
/**
|
|
* Requests that this client connect and logon to the server with which it was previously
|
|
* configured.
|
|
*
|
|
* @return false if we're already logged on, true if a logon attempt was initiated.
|
|
*/
|
|
public synchronized boolean logon ()
|
|
{
|
|
// if we have a communicator reference, we're already logged on
|
|
if (_comm != null) {
|
|
return false;
|
|
}
|
|
|
|
// notify our observers
|
|
notifyObservers(CLIENT_WILL_LOGON, null);
|
|
|
|
// otherwise create a new communicator instance and start it up. this will initiate the
|
|
// logon process
|
|
_comm = new Communicator(this);
|
|
_comm.setClassLoader(_loader);
|
|
_comm.logon();
|
|
|
|
// register an interval that we'll use to keep the clock synced and to send pings when
|
|
// appropriate
|
|
if (_tickInterval == null) {
|
|
_tickInterval = new Interval() {
|
|
public void expired () {
|
|
tick();
|
|
}
|
|
};
|
|
_tickInterval.schedule(5000L, true);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* Requests that the client log off of the server to which it is connected.
|
|
*
|
|
* @param abortable If true, the client will call <code>clientWillDisconnect</code> on all of
|
|
* the client observers and abort the logoff process if any of them return false. If false,
|
|
* <code>clientWillDisconnect</code> will not be called at all.
|
|
*
|
|
* @return true if the logoff succeeded, false if it failed due to a disagreeable observer.
|
|
*/
|
|
public boolean logoff (boolean abortable)
|
|
{
|
|
// if we have no communicator, we're not logged on anyway
|
|
if (_comm == null) {
|
|
Log.warning("Ignoring request to logoff because we're not logged on.");
|
|
return true;
|
|
}
|
|
|
|
// if the request is abortable, let's run it past the observers before we act upon it
|
|
if (abortable && notifyObservers(CLIENT_WILL_LOGOFF, null)) {
|
|
return false;
|
|
}
|
|
|
|
// kill our tick interval
|
|
_tickInterval.cancel();
|
|
_tickInterval = null;
|
|
|
|
// ask the communicator to send a logoff message and disconnect from the server
|
|
_comm.logoff();
|
|
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* For standalone mode, this notifies observers that the client has logged off and cleans up.
|
|
*/
|
|
public void standaloneLogoff ()
|
|
{
|
|
notifyObservers(CLIENT_DID_LOGOFF, null);
|
|
cleanup(null);
|
|
}
|
|
|
|
/**
|
|
* Called by the {@link ClientDObjectMgr} when our bootstrap notification arrives. If the
|
|
* client and server are being run in "merged" mode in a single JVM, this is how the client is
|
|
* configured with the server's distributed object manager and provided with bootstrap data.
|
|
*/
|
|
public void gotBootstrap (BootstrapData data, DObjectManager omgr)
|
|
{
|
|
Log.debug("Got bootstrap " + data + ".");
|
|
|
|
// keep these around for interested parties
|
|
_bstrap = data;
|
|
_omgr = omgr;
|
|
|
|
// extract bootstrap information
|
|
_cloid = data.clientOid;
|
|
|
|
// initialize our invocation director
|
|
_invdir.init(omgr, _cloid, this);
|
|
|
|
// send a few pings to the server to establish the clock offset between this client and
|
|
// server standard time
|
|
establishClockDelta(System.currentTimeMillis());
|
|
|
|
// we can't quite call initialization completed at this point because we need for the
|
|
// invocation director to fully initialize (which requires a round trip to the server)
|
|
// before turning the client loose to do things like request invocation services
|
|
}
|
|
|
|
/**
|
|
* Called every five seconds; ensures that we ping the server if we haven't communicated in a
|
|
* long while and periodically resyncs the client and server clock deltas.
|
|
*/
|
|
protected void tick ()
|
|
{
|
|
// if we're not connected, skip it
|
|
if (_comm == null) {
|
|
return;
|
|
}
|
|
|
|
long now = RunAnywhere.currentTimeMillis();
|
|
if (_dcalc != null) {
|
|
// if our current calculator is done, clear it out
|
|
if (_dcalc.isDone()) {
|
|
Log.debug("Time offset from server: " + _serverDelta + "ms.");
|
|
_dcalc = null;
|
|
} else if (_dcalc.shouldSendPing()) {
|
|
// otherwise, send another ping
|
|
PingRequest req = new PingRequest();
|
|
_comm.postMessage(req);
|
|
_dcalc.sentPing(req);
|
|
}
|
|
|
|
} else if (now - _comm.getLastWrite() > PingRequest.PING_INTERVAL) {
|
|
// if we haven't sent anything over the network in a while, we ping the server to let
|
|
// it know that we're still alive
|
|
_comm.postMessage(new PingRequest());
|
|
|
|
} else if (now - _lastSync > CLOCK_SYNC_INTERVAL) {
|
|
// resync our clock with the server
|
|
establishClockDelta(now);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Called during initialization to initiate a sequence of ping/pong messages which will be used
|
|
* to determine (with "good enough" accuracy) the difference between the client clock and the
|
|
* server clock so that we can later interpret server timestamps.
|
|
*/
|
|
protected void establishClockDelta (long now)
|
|
{
|
|
if (_comm != null) {
|
|
// create a new delta calculator and start the process
|
|
_dcalc = new DeltaCalculator();
|
|
PingRequest req = new PingRequest();
|
|
_comm.postMessage(req);
|
|
_dcalc.sentPing(req);
|
|
_lastSync = now;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Called by the {@link Communicator} if it is experiencing trouble logging on but is still
|
|
* trying fallback strategies.
|
|
*/
|
|
protected void reportLogonTribulations (final LogonException cause)
|
|
{
|
|
_runQueue.postRunnable(new Runnable() {
|
|
public void run () {
|
|
notifyObservers(CLIENT_FAILED_TO_LOGON, cause);
|
|
}
|
|
});
|
|
}
|
|
|
|
/**
|
|
* Called by the invocation director when it successfully subscribes to the client object
|
|
* immediately following logon.
|
|
*/
|
|
protected void gotClientObject (ClientObject clobj)
|
|
{
|
|
// keep this around
|
|
_clobj = clobj;
|
|
|
|
// let the client know that logon has now fully succeeded
|
|
notifyObservers(CLIENT_DID_LOGON, null);
|
|
}
|
|
|
|
/**
|
|
* Called by the invocation director if it fails to subscribe to the client object after logon.
|
|
*/
|
|
protected void getClientObjectFailed (Exception cause)
|
|
{
|
|
// pass the buck onto the listeners
|
|
notifyObservers(CLIENT_FAILED_TO_LOGON, cause);
|
|
}
|
|
|
|
/**
|
|
* Called by the invocation director when it discovers that the client object has changed.
|
|
*/
|
|
protected void clientObjectDidChange (ClientObject clobj)
|
|
{
|
|
_clobj = clobj;
|
|
_cloid = _clobj.getOid();
|
|
|
|
// report to our observers
|
|
notifyObservers(CLIENT_OBJECT_CHANGED, null);
|
|
}
|
|
|
|
boolean notifyObservers (int code, Exception cause)
|
|
{
|
|
final Notifier noty = new Notifier(code, cause);
|
|
Runnable unit = new Runnable() {
|
|
public void run () {
|
|
synchronized (_observers) {
|
|
_observers.apply(noty);
|
|
}
|
|
}
|
|
};
|
|
|
|
// we need to run immediately if this is WILL_LOGOFF or if we have no RunQueue (which
|
|
// currently only happens in some really obscure circumstances where we're using a Client
|
|
// instance on the server so that we can sort of pretend to be a real client)
|
|
if (code == CLIENT_WILL_LOGOFF || _runQueue == null) {
|
|
unit.run();
|
|
return noty.getRejected();
|
|
|
|
} else {
|
|
// otherwise we can queue this notification up with our RunQueue and ensure that it's
|
|
// run on the proper thread
|
|
_runQueue.postRunnable(unit);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
synchronized void cleanup (final Exception logonError)
|
|
{
|
|
// we know that prior to the call to this method, the observers were notified with
|
|
// CLIENT_DID_LOGOFF; that may not have been invoked yet, so we don't want to clear out our
|
|
// communicator reference immediately; instead we queue up a runnable unit to do so to
|
|
// ensure that it won't happen until CLIENT_DID_LOGOFF was dispatched
|
|
_runQueue.postRunnable(new Runnable() {
|
|
public void run () {
|
|
// clear out our references
|
|
_comm = null;
|
|
_omgr = null;
|
|
_clobj = null;
|
|
_cloid = -1;
|
|
_standalone = false;
|
|
|
|
// and let our invocation director know we're logged off
|
|
_invdir.cleanup();
|
|
|
|
// if we were cleaned up due to a failure to logon, we can report the logon error
|
|
// now that the communicator is cleaned up; this allows a logon failure listener to
|
|
// immediately try another logon (hopefully with something changed like the server
|
|
// or port)
|
|
if (logonError != null) {
|
|
notifyObservers(CLIENT_FAILED_TO_LOGON, logonError);
|
|
} else {
|
|
notifyObservers(CLIENT_DID_CLEAR, null);
|
|
}
|
|
}
|
|
});
|
|
}
|
|
|
|
/**
|
|
* Called when we receive a pong packet. We may be in the process of calculating the client/
|
|
* server time differential, or we may have already done that at which point we ignore pongs.
|
|
*/
|
|
void gotPong (PongResponse pong)
|
|
{
|
|
// if we're not currently calculating our delta, then we can throw away the pong
|
|
if (_dcalc != null) {
|
|
// we update the delta after every receipt so as to immediately obtain an estimate of
|
|
// the clock delta and then refine it as more packets come in
|
|
_dcalc.gotPong(pong);
|
|
_serverDelta = _dcalc.getTimeDelta();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Used to notify client observers of events.
|
|
*/
|
|
protected class Notifier
|
|
implements ObserverList.ObserverOp<SessionObserver>
|
|
{
|
|
public Notifier (int code, Exception cause)
|
|
{
|
|
_code = code;
|
|
_cause = cause;
|
|
_rejected = false;
|
|
}
|
|
|
|
public boolean getRejected ()
|
|
{
|
|
return _rejected;
|
|
}
|
|
|
|
public boolean apply (SessionObserver obs)
|
|
{
|
|
switch (_code) {
|
|
case CLIENT_WILL_LOGON:
|
|
obs.clientWillLogon(Client.this);
|
|
break;
|
|
|
|
case CLIENT_DID_LOGON:
|
|
obs.clientDidLogon(Client.this);
|
|
break;
|
|
|
|
case CLIENT_FAILED_TO_LOGON:
|
|
if (obs instanceof ClientObserver) {
|
|
((ClientObserver)obs).clientFailedToLogon(Client.this, _cause);
|
|
}
|
|
break;
|
|
|
|
case CLIENT_OBJECT_CHANGED:
|
|
if (obs instanceof SessionObserver) {
|
|
((SessionObserver)obs).clientObjectDidChange(Client.this);
|
|
}
|
|
break;
|
|
|
|
case CLIENT_CONNECTION_FAILED:
|
|
if (obs instanceof ClientObserver) {
|
|
((ClientObserver)obs).clientConnectionFailed(Client.this, _cause);
|
|
}
|
|
break;
|
|
|
|
case CLIENT_WILL_LOGOFF:
|
|
if (obs instanceof ClientObserver) {
|
|
if (!((ClientObserver)obs).clientWillLogoff(Client.this)) {
|
|
_rejected = true;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case CLIENT_DID_LOGOFF:
|
|
obs.clientDidLogoff(Client.this);
|
|
break;
|
|
|
|
case CLIENT_DID_CLEAR:
|
|
if (obs instanceof ClientObserver) {
|
|
((ClientObserver)obs).clientDidClear(Client.this);
|
|
}
|
|
break;
|
|
|
|
default:
|
|
throw new RuntimeException("Invalid code supplied to notifyObservers: " + _code);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
protected int _code;
|
|
protected Exception _cause;
|
|
protected boolean _rejected;
|
|
}
|
|
|
|
/** The credentials we used to authenticate with the server. */
|
|
protected Credentials _creds;
|
|
|
|
/** The version string reported to the server at auth time. */
|
|
protected String _version = "";
|
|
|
|
/** An entity that gives us the ability to process events on the main client thread. */
|
|
protected RunQueue _runQueue;
|
|
|
|
/** The distributed object manager we're using during this session. */
|
|
protected DObjectManager _omgr;
|
|
|
|
/** The data associated with our authentication response. */
|
|
protected AuthResponseData _authData;
|
|
|
|
/** Our client distribted object id. */
|
|
protected int _cloid = -1;
|
|
|
|
/** Our client distributed object. */
|
|
protected ClientObject _clobj;
|
|
|
|
/** Whether or not this client is operating in a standalone mode. */
|
|
protected boolean _standalone;
|
|
|
|
/** The game server host. */
|
|
protected String _hostname;
|
|
|
|
/** The ports on which we connect to the game server. */
|
|
protected int[] _ports;
|
|
|
|
/** Our list of client observers. */
|
|
protected ObserverList<SessionObserver> _observers =
|
|
new ObserverList<SessionObserver>(ObserverList.SAFE_IN_ORDER_NOTIFY);
|
|
|
|
/** The entity that manages our network communications. */
|
|
protected Communicator _comm;
|
|
|
|
/** A custom class loader used to load objects that come in over the network. */
|
|
protected ClassLoader _loader = getClass().getClassLoader();
|
|
|
|
/** General startup information provided by the server. */
|
|
protected BootstrapData _bstrap;
|
|
|
|
/** The set of bootstrap service groups this client cares about. */
|
|
protected HashSet<String> _bootGroups = new HashSet<String>(); {
|
|
_bootGroups.add(InvocationCodes.GLOBAL_GROUP);
|
|
}
|
|
|
|
/** Manages invocation services. */
|
|
protected InvocationDirector _invdir = new InvocationDirector();
|
|
|
|
/** The difference between the server clock and the client clock (estimated immediately after
|
|
* logging on). */
|
|
protected long _serverDelta;
|
|
|
|
/** Used when establishing our clock delta between the client and server. */
|
|
protected DeltaCalculator _dcalc;
|
|
|
|
/** The last time at which we synced our clock with the server. */
|
|
protected long _lastSync;
|
|
|
|
/** Our tick interval id. */
|
|
protected Interval _tickInterval;
|
|
|
|
/** How often we recompute our time offset from the server. */
|
|
protected static final long CLOCK_SYNC_INTERVAL = 600 * 1000L;
|
|
|
|
// client observer codes
|
|
static final int CLIENT_WILL_LOGON = 0;
|
|
static final int CLIENT_DID_LOGON = 1;
|
|
static final int CLIENT_FAILED_TO_LOGON = 2;
|
|
static final int CLIENT_OBJECT_CHANGED = 3;
|
|
static final int CLIENT_CONNECTION_FAILED = 4;
|
|
static final int CLIENT_WILL_LOGOFF = 5;
|
|
static final int CLIENT_DID_LOGOFF = 6;
|
|
static final int CLIENT_DID_CLEAR = 7;
|
|
}
|