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narya/src/java/com/threerings/media/util/BackgroundTiler.java
T
Walter Korman fd71c2a853 Take into account the x-offset of the rectangle within which the image is
being rendered when drawing the right edge of the image.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1754 542714f4-19e9-0310-aa3c-eee0fc999fb1
2002-09-25 21:49:53 +00:00

163 lines
5.0 KiB
Java

//
// $Id: BackgroundTiler.java,v 1.3 2002/09/25 21:49:53 shaper Exp $
package com.threerings.media.util;
import java.awt.Graphics;
import java.awt.Shape;
import java.awt.image.BufferedImage;
import com.threerings.media.Log;
/**
* Used to tile a background image into regions of various sizes. The
* source image is divided into nine quadrants (of mostly equal size)
* which are tiled accordingly to fill whatever size background image is
* desired.
*/
public class BackgroundTiler
{
/**
* Creates a background tiler with the specified source image.
*/
public BackgroundTiler (BufferedImage src)
{
// make sure we were given the goods
if (src == null) {
Log.info("Backgrounder given null source image. Coping.");
return;
}
// compute some values
_width = src.getWidth(null);
_w3 = _width/3;
_cw3 = _width-2*_w3;
_height = src.getHeight(null);
_h3 = _height/3;
_ch3 = _height-2*_h3;
// create our sub-divided images
_tiles = new BufferedImage[9];
int[] sy = { 0, _h3, _h3+_ch3 };
int[] thei = { _h3, _ch3, _h3 };
for (int i = 0; i < 3; i++) {
_tiles[3*i] = src.getSubimage(0, sy[i], _w3, thei[i]);
_tiles[3*i+1] = src.getSubimage(_w3, sy[i], _cw3, thei[i]);
_tiles[3*i+2] =
src.getSubimage(_width-_w3, sy[i], _w3, thei[i]);
}
}
/**
* Fills the requested region with the background defined by our
* source image.
*/
public void paint (Graphics g, int x, int y, int width, int height)
{
// bail out now if we were passed a bogus source image at
// construct time
if (_tiles == null) {
return;
}
int rwid = width-2*_w3, rhei = height-2*_h3, cy = y;
Shape oclip = g.getClip();
// tile the top row
paintRow(0, g, x, cy, width);
cy += _h3;
// tile the (complete) intermediate rows
int ycount = rhei/_ch3;
for (int row = 0; row < ycount; row++) {
paintRow(1, g, x, cy, width);
cy += _ch3;
}
// set the clip and paint the clipped intermediate row (if we
// didn't tile evenly in the vertical direction)
int yextra = (rhei - ycount * _ch3);
if (yextra > 0) {
g.clipRect(x, cy, width, yextra);
paintRow(1, g, x, cy, width);
g.setClip(oclip);
}
// tile the last row
int lasty = y + height - _h3;
paintRow(2, g, x, lasty, width);
// now, set the clipping rectangle and render the horizontal tiles
// that we missed the first time around because we want to clip
// only once instead of once per row
int xcount = rwid/_cw3;
int xextra = (rwid - xcount * _cw3);
int xoff = x + width - _w3 - xextra;
if (xextra < width) {
cy = y; // start back at the top
g.clipRect(xoff, y, xextra, height);
g.drawImage(_tiles[1], xoff, cy, null);
cy += _h3;
for (int row = 0; row < ycount; row++) {
g.drawImage(_tiles[4], xoff, cy, null);
cy += _ch3;
}
g.drawImage(_tiles[7], xoff, lasty, null);
}
// finally, clip the tiny region where the xextra and yextra rects
// intersect and paint that last niggling bit (we value
// correctness, so we're doing things properly)
if (xextra > 0 && yextra > 0) {
// we know the clip is still set from the xextra render, so we
// just restrict it once again to the yextra region and the
// intersection will happen automatically
g.clipRect(x, cy, width, yextra);
g.drawImage(_tiles[4], xoff, lasty - yextra, null);
}
// phew, we're done
g.setClip(oclip);
}
/**
* Used by {@link #paint} to render rows.
*/
protected void paintRow (int srow, Graphics g, int x, int y, int width)
{
int xcount = (width-2*_w3)/_cw3;
int tidx = 3*srow;
// draw the first image in the row
int cx = x;
g.drawImage(_tiles[tidx++], cx, y, null);
cx += _w3;
// draw the (complete) tiled middle images
for (int ii = 0; ii < xcount; ii++) {
g.drawImage(_tiles[tidx], cx, y, null);
cx += _cw3;
}
// we'll render the last (incomplete) tiled image in a final
// cleanup render so that we only have to set the clipping region
// once
// draw the end image
cx = x+width-_w3;
g.drawImage(_tiles[++tidx], cx, y, null);
}
/** Our nine sub-divided images. */
protected BufferedImage[] _tiles;
/** The width/height of our source image. */
protected int _width, _height;
/** One third of width/height of our source image. */
protected int _w3, _h3;
/** The size of the center chunk of our subdivided images. */
protected int _cw3, _ch3;
}