Files
narya/src/java/com/threerings/miso/client/DisplayMisoScene.java
T
Michael Bayne 938445071e Removed the last vestiges of the object "layer". Scenes now simply have a
list of objects, they can overlap (I think that objects added to a scene
later will be rendered before objects added earlier which ends up feeling
natural in the editor); no longer are objects ignored when their footprint
lies outside the scene bounds.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1302 542714f4-19e9-0310-aa3c-eee0fc999fb1
2002-04-27 18:41:14 +00:00

55 lines
1.6 KiB
Java

//
// $Id: DisplayMisoScene.java,v 1.5 2002/04/27 18:41:14 mdb Exp $
package com.threerings.miso.scene;
import java.awt.Point;
import java.util.Iterator;
import com.threerings.media.tile.ObjectTile;
import com.threerings.media.tile.Tile;
import com.threerings.miso.tile.BaseTile;
/**
* Makes available the information from the {@link MisoSceneModel} in a
* form that is amenable to actually displaying the scene in a user
* interface. As with all display scene implementations, the information
* provided is read-only and should never be modified by the caller.
*/
public interface DisplayMisoScene
{
/**
* Returns the base tile at the specified coordinates.
*/
public BaseTile getBaseTile (int x, int y);
/**
* Returns the fringe tile at the specified coordinates.
*/
public Tile getFringeTile (int x, int y);
/**
* Returns an iterator over all object tiles in this scene.
*/
public Iterator getObjectTiles ();
/**
* Returns the tile coordinates for the specified object tile.
*
* @param tile the tile for which coordinates are to be fetched; this
* tile must have been obtained from a call to {@link
* #getObjectTiles}.
*/
public Point getObjectCoords (ObjectTile tile);
/**
* Returns the action associated with the specified object tile. Null
* is returned if the object tile does not have an associated action.
*
* @param tile the tile for which the action is to be fetched; this
* tile must have been obtained from a call to {@link
* #getObjectTiles}.
*/
public String getObjectAction (ObjectTile tile);
}