Files
narya/src/java/com/threerings/whirled/zone/client/ZoneService.java
T
Michael Bayne a9720fd905 LGPLed the library. Hello world.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3099 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-08-27 02:21:06 +00:00

68 lines
2.6 KiB
Java

//
// $Id: ZoneService.java,v 1.8 2004/08/27 02:20:50 mdb Exp $
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.whirled.zone.client;
import com.threerings.presents.client.Client;
import com.threerings.presents.client.InvocationService;
import com.threerings.crowd.data.PlaceConfig;
import com.threerings.whirled.data.SceneModel;
import com.threerings.whirled.data.SceneUpdate;
import com.threerings.whirled.zone.data.ZoneSummary;
/**
* Defines the client interface to the zone related invocation services
* (e.g. moving between zones).
*/
public interface ZoneService extends InvocationService
{
/** Used to deliver responses to {@link #moveTo} requests. */
public static interface ZoneMoveListener extends InvocationListener
{
public void moveSucceeded (
int placeId, PlaceConfig config, ZoneSummary summary);
public void moveSucceededWithUpdates (
int placeId, PlaceConfig config, ZoneSummary summary,
SceneUpdate[] updates);
public void moveSucceededWithScene (
int placeId, PlaceConfig config, ZoneSummary summary,
SceneModel model);
}
/**
* Requests that that this client's body be moved to the specified
* scene in the specified zone.
*
* @param zoneId the zone id to which we want to move.
* @param sceneId the scene id to which we want to move.
* @param version the version number of the scene object that we have
* in our local repository.
* @param listener the object that will receive the callback when the
* request succeeds or fails.
*/
public void moveTo (Client client, int zoneId, int sceneId,
int version, ZoneMoveListener listener);
}