Files
narya/src/as/com/threerings/io/streamers/NumberStreamer.as
T
Michael Bayne 09f0bee0f3 Yet more header patrol.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4602 542714f4-19e9-0310-aa3c-eee0fc999fb1
2007-02-24 00:39:27 +00:00

57 lines
1.7 KiB
ActionScript

//
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.io.streamers {
import com.threerings.io.ObjectInputStream;
import com.threerings.io.ObjectOutputStream;
import com.threerings.io.Streamer;
/**
* A Streamer for Number objects.
*/
public class NumberStreamer extends Streamer
{
public function NumberStreamer ()
{
super(Number, "java.lang.Double");
}
override public function createObject (ins :ObjectInputStream) :Object
{
return ins.readDouble();
}
override public function writeObject (obj :Object, out :ObjectOutputStream)
:void
{
var n :Number = (obj as Number);
out.writeDouble(n);
}
override public function readObject (obj :Object, ins :ObjectInputStream)
:void
{
// nothing here, the Number is fully read in createObject()
}
}
}