1b054677c2
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4898 542714f4-19e9-0310-aa3c-eee0fc999fb1
58 lines
1.6 KiB
ActionScript
58 lines
1.6 KiB
ActionScript
//
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/narya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.util {
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import flash.events.Event;
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/**
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* A handy event for simply dispatching a value associated with the event type.
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*/
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public class ValueEvent extends Event
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{
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/**
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* Accessor: get the value.
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*/
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public function get value () :Object
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{
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return _value;
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}
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/**
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* Construct the value event.
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*/
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public function ValueEvent (
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type :String, value :Object, bubbles :Boolean = false, cancelable :Boolean = false)
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{
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super(type, bubbles, cancelable);
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_value = value;
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}
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override public function clone () :Event
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{
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return new ValueEvent(type, _value, bubbles, cancelable);
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}
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/** The value. */
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protected var _value :Object;
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}
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}
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