Logo
Explore Help
Register Sign In
AfflictionNetworks/narya
1
0
Fork 0
You've already forked narya
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
9b465b9fe3cb63bf8bf38713251b83754391eb05
narya/src/java/com/threerings
T
History
Michael Bayne 9b465b9fe3 Split the rendering into scrolled items and fixed items. Render the
sprites (and object tiles) as fixed items.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1047 542714f4-19e9-0310-aa3c-eee0fc999fb1
2002-02-19 19:57:46 +00:00
..
cast
Need to use / not File.separator because apparently jar files always want
2002-02-18 00:06:57 +00:00
crowd
Fixed up the didShutdown() business which was happening twice; moved the
2002-02-14 18:08:53 +00:00
media
Let our sprite manager know when we scroll; modified the rendering such
2002-02-19 19:56:49 +00:00
micasa
addObserver -> addClientObserver.
2002-02-09 20:47:11 +00:00
miso
Split the rendering into scrolled items and fixed items. Render the
2002-02-19 19:57:46 +00:00
nodemap
Added mechanism for displaying nodemap centered on a particular node.
2001-12-18 12:43:12 +00:00
parlor
Use setStateImmediate() when ending the game so that other game manager
2002-02-15 03:42:32 +00:00
presents
Added support for null Streamable fields.
2002-02-19 03:30:55 +00:00
resource
Removed debug logging.
2002-02-06 01:47:08 +00:00
util
Comment reformatting; added xlate() which is like the get() variants
2002-02-09 01:35:26 +00:00
whirled
Added calls back into the zone manager to allow it to accept or reject a
2002-02-07 03:26:58 +00:00
Powered by Gitea Version: 1.26.2 Page: 43ms Template: 4ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API