Files
narya/src/java/com/threerings/jme/util/LinearTimeFunction.java
T
Michael Bayne 965b44d253 Updated standard source header. Created a time function mechanism that can be
used to easily plug in different methods of smoothly varying a value over time.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3834 542714f4-19e9-0310-aa3c-eee0fc999fb1
2006-02-06 01:40:44 +00:00

43 lines
1.4 KiB
Java

//
// $Id: LinearTimeFunction.java 3122 2004-09-18 22:57:08Z mdb $
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2006 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.jme.util;
/**
* Varies a value linearly with time.
*/
public class LinearTimeFunction extends TimeFunction
{
public LinearTimeFunction (float start, float end, float duration)
{
super(start, end, duration);
_range = (end - start);
}
// documentation inherited
protected float computeValue ()
{
return (_elapsed * _range / _duration) + _start;
}
protected float _range;
}