Files
narya/src/java/com/threerings/crowd/chat/server/SpeakUtil.java
T
Michael Bayne 919112cf88 Switch to new samskivert logging API.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@5134 542714f4-19e9-0310-aa3c-eee0fc999fb1
2008-05-27 19:25:38 +00:00

351 lines
13 KiB
Java

//
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.crowd.chat.server;
import java.util.ArrayList;
import java.util.HashMap;
import com.samskivert.util.ObserverList;
import com.threerings.util.Name;
import com.threerings.presents.data.ClientObject;
import com.threerings.presents.dobj.DObject;
import com.threerings.presents.server.InvocationProvider;
import com.threerings.crowd.data.BodyObject;
import com.threerings.crowd.server.CrowdServer;
import com.threerings.crowd.chat.client.SpeakService;
import com.threerings.crowd.chat.data.ChatCodes;
import com.threerings.crowd.chat.data.ChatMessage;
import com.threerings.crowd.chat.data.SpeakObject;
import com.threerings.crowd.chat.data.SystemMessage;
import com.threerings.crowd.chat.data.UserMessage;
import static com.threerings.crowd.Log.log;
/**
* Provides the back-end of the chat speaking facilities.
*/
public class SpeakUtil
{
/**
* An interface used to notify external systems whenever a chat message is spoken by one user
* and heard by another.
*/
public static interface MessageObserver
{
/**
* Called for each player that hears a particular chat message.
*/
public void messageDelivered (Name hearer, UserMessage message);
}
/**
* Registers a {@link MessageObserver} to be notified whenever a user-originated chat message
* is heard by another user.
*/
public static void registerMessageObserver (MessageObserver obs)
{
_messageObs.add(obs);
}
/**
* Removes a registration made previously with {@link #registerMessageObserver}.
*/
public static void removeMessageObserver (MessageObserver obs)
{
_messageObs.remove(obs);
}
/**
* Sends a speak notification to the specified place object originating with the specified
* speaker (the speaker optionally being a server entity that wishes to fake a "speak" message)
* and with the supplied message content.
*
* @param speakObj the object on which to generate the speak message.
* @param speaker the username of the user that generated the message (or some special speaker
* name for server messages).
* @param bundle null when the message originates from a real human, the bundle identifier that
* will be used by the client to translate the message text when the message originates from a
* server entity "faking" a chat message.
* @param message the text of the speak message.
*/
public static void sendSpeak (DObject speakObj, Name speaker, String bundle, String message)
{
sendSpeak(speakObj, speaker, bundle, message, ChatCodes.DEFAULT_MODE);
}
/**
* Sends a speak notification to the specified place object originating with the specified
* speaker (the speaker optionally being a server entity that wishes to fake a "speak" message)
* and with the supplied message content.
*
* @param speakObj the object on which to generate the speak message.
* @param speaker the username of the user that generated the message (or some special speaker
* name for server messages).
* @param bundle null when the message originates from a real human, the bundle identifier that
* will be used by the client to translate the message text when the message originates from a
* server entity "faking" a chat message.
* @param message the text of the speak message.
* @param mode the mode of the message, see {@link ChatCodes#DEFAULT_MODE}.
*/
public static void sendSpeak (DObject speakObj, Name speaker, String bundle, String message,
byte mode)
{
sendMessage(speakObj, new UserMessage(speaker, bundle, message, mode));
}
/**
* Sends a system INFO message notification to the specified object with the supplied message
* content. A system message is one that will be rendered where the speak messages are
* rendered, but in a way that makes it clear that it is a message from the server.
*
* Info messages are sent when something happens that was neither directly triggered by the
* user, nor requires direct action.
*
* @param speakObj the object on which to deliver the message.
* @param bundle the name of the localization bundle that should be used to translate this
* system message prior to displaying it to the client.
* @param message the text of the message.
*/
public static void sendInfo (DObject speakObj, String bundle, String message)
{
sendSystem(speakObj, bundle, message, SystemMessage.INFO);
}
/**
* Sends a system FEEDBACK message notification to the specified object with the supplied
* message content. A system message is one that will be rendered where the speak messages are
* rendered, but in a way that makes it clear that it is a message from the server.
*
* Feedback messages are sent in direct response to a user action, usually to indicate success
* or failure of the user's action.
*
* @param speakObj the object on which to deliver the message.
* @param bundle the name of the localization bundle that should be used to translate this
* system message prior to displaying it to the client.
* @param message the text of the message.
*/
public static void sendFeedback (DObject speakObj, String bundle, String message)
{
sendSystem(speakObj, bundle, message, SystemMessage.FEEDBACK);
}
/**
* Sends a system ATTENTION message notification to the specified object with the supplied
* message content. A system message is one that will be rendered where the speak messages are
* rendered, but in a way that makes it clear that it is a message from the server.
*
* Attention messages are sent when something requires user action that did not result from
* direct action by the user.
*
* @param speakObj the object on which to deliver the message.
* @param bundle the name of the localization bundle that should be used to translate this
* system message prior to displaying it to the client.
* @param message the text of the message.
*/
public static void sendAttention (DObject speakObj, String bundle, String message)
{
sendSystem(speakObj, bundle, message, SystemMessage.ATTENTION);
}
/**
* Send the specified message on the specified object.
*/
public static void sendMessage (DObject speakObj, ChatMessage msg)
{
if (speakObj == null) {
log.warning("Dropping speak message, no speak obj '" + msg + "'.");
Thread.dumpStack();
return;
}
// post the message to the relevant object
speakObj.postMessage(ChatCodes.CHAT_NOTIFICATION, new Object[] { msg });
// if this is a user message; add it to the heard history of all users that can "hear" it
if (!(msg instanceof UserMessage)) {
return;
} else if (speakObj instanceof SpeakObject) {
_messageMapper.message = (UserMessage)msg;
((SpeakObject)speakObj).applyToListeners(_messageMapper);
_messageMapper.message = null;
} else {
log.info("Unable to note listeners [dclass=" + speakObj.getClass() +
", msg=" + msg + "].");
}
}
/**
* Returns a list of {@link ChatMessage} objects to which this user has been privy in the
* recent past.
*/
public static ArrayList<ChatMessage> getChatHistory (Name username)
{
ArrayList<ChatMessage> history = getHistoryList(username);
pruneHistory(System.currentTimeMillis(), history);
return history;
}
/**
* Called to clear the chat history for the specified user.
*/
public static void clearHistory (Name username)
{
// Log.info("Clearing history for " + username + ".");
_histories.remove(username);
}
/**
* Records the specified message to the specified users' chat histories. If {@link
* ChatMessage#timestamp} is not already filled in, it will be.
*/
public static void recordToChatHistory (UserMessage msg, Name... usernames)
{
// fill in the message's time stamp if necessary
if (msg.timestamp == 0L) {
msg.timestamp = System.currentTimeMillis();
}
for (Name username : usernames) {
// add the message to this user's chat history
ArrayList<ChatMessage> history = getHistoryList(username);
history.add(msg);
// if the history is big enough, potentially prune it (we always prune when asked for
// the history, so this is just to balance memory usage with CPU expense)
if (history.size() > 15) {
pruneHistory(msg.timestamp, history);
}
}
}
/**
* Notes that the specified user was privy to the specified message. If {@link
* ChatMessage#timestamp} is not already filled in, it will be.
*/
protected static void noteMessage (Name username, UserMessage msg)
{
// fill in the message's time stamp if necessary
if (msg.timestamp == 0L) {
msg.timestamp = System.currentTimeMillis();
}
recordToChatHistory(msg, username);
// Log.info("Noted that " + username + " heard " + msg + ".");
// notify any message observers
_messageOp.init(username, msg);
_messageObs.apply(_messageOp);
}
/**
* Send the specified system message on the specified dobj.
*/
protected static void sendSystem (DObject speakObj, String bundle, String message, byte level)
{
sendMessage(speakObj, new SystemMessage(message, bundle, level));
}
/**
* Returns this user's chat history, creating one if necessary.
*/
protected static ArrayList<ChatMessage> getHistoryList (Name username)
{
ArrayList<ChatMessage> history = _histories.get(username);
if (history == null) {
_histories.put(username, history = new ArrayList<ChatMessage>());
}
return history;
}
/**
* Prunes all messages from this history which are expired.
*/
protected static void pruneHistory (long now, ArrayList<ChatMessage> history)
{
int prunepos = 0;
for (int ll = history.size(); prunepos < ll; prunepos++) {
ChatMessage msg = history.get(prunepos);
if (now - msg.timestamp < HISTORY_EXPIRATION) {
break; // stop when we get to the first valid message
}
}
history.subList(0, prunepos).clear();
}
/** Used to note the recipients of a chat message. */
protected static class MessageMapper implements SpeakObject.ListenerOp
{
public UserMessage message;
public void apply (int bodyOid) {
DObject dobj = CrowdServer.omgr.getObject(bodyOid);
if (dobj != null && dobj instanceof BodyObject) {
noteMessage(((BodyObject)dobj).getVisibleName(), message);
}
}
public void apply (Name username) {
noteMessage(username, message);
}
}
/** Used to notify our {@link MessageObserver}s. */
protected static class MessageObserverOp
implements ObserverList.ObserverOp<MessageObserver>
{
public void init (Name hearer, UserMessage message) {
_hearer = hearer;
_message = message;
}
public boolean apply (MessageObserver observer) {
observer.messageDelivered(_hearer, _message);
return true;
}
protected Name _hearer;
protected UserMessage _message;
}
/** Recent chat history for the server. */
protected static HashMap<Name,ArrayList<ChatMessage>> _histories =
new HashMap<Name,ArrayList<ChatMessage>>();
/** Used to note the recipients of a chat message. */
protected static MessageMapper _messageMapper = new MessageMapper();
/** A list of {@link MessageObserver}s. */
protected static ObserverList<MessageObserver> _messageObs =
new ObserverList<MessageObserver>(ObserverList.FAST_UNSAFE_NOTIFY);
/** Used to notify our {@link MessageObserver}s. */
protected static MessageObserverOp _messageOp = new MessageObserverOp();
/** The amount of time before chat history becomes... history. */
protected static final long HISTORY_EXPIRATION = 5L * 60L * 1000L;
}