Files
narya/src/java/com/threerings/io/ObjectOutputStream.java
T
Michael Bayne 67ce73b61d More style cleanup.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@5249 542714f4-19e9-0310-aa3c-eee0fc999fb1
2008-07-22 13:39:42 +00:00

217 lines
7.2 KiB
Java

//
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.io;
import java.io.OutputStream;
import java.io.DataOutputStream;
import java.io.IOException;
import java.util.HashMap;
import static com.threerings.NaryaLog.log;
/**
* Used to write {@link Streamable} objects to an {@link OutputStream}. Other common object types
* are supported as well: <code>Boolean, Byte, Character, Short, Integer, Long, Float, Double,
* boolean[], byte[], char[], short[], int[], long[], float[], double[], Object[]</code>.
*
* @see Streamable
*/
public class ObjectOutputStream extends DataOutputStream
{
/**
* Constructs an object output stream which will write its data to the supplied target stream.
*/
public ObjectOutputStream (OutputStream target)
{
super(target);
}
/**
* Configures this object output stream with a mapping from a classname to a streamed name.
*/
public void addTranslation (String className, String streamedName)
{
if (_translations == null) {
_translations = new HashMap<String, String>();
}
_translations.put(className, streamedName);
}
/**
* Writes a {@link Streamable} instance or one of the support object types to the output
* stream.
*/
public void writeObject (Object object)
throws IOException
{
// if the object to be written is null, simply write a zero
if (object == null) {
writeShort(0);
return;
}
// create our classmap if necessary
if (_classmap == null) {
_classmap = new HashMap<Class, ClassMapping>();
}
// otherwise, look up the class mapping record
Class sclass = Streamer.getStreamerClass(object);
ClassMapping cmap = _classmap.get(sclass);
// create a class mapping for this class if we've not got one
if (cmap == null) {
// create a streamer instance and assign a code to this class
Streamer streamer = Streamer.getStreamer(sclass);
// we specifically do not inline the getStreamer() call into the ClassMapping
// constructor because we want to be sure not to call _nextCode++ if getStreamer()
// throws an exception
if (ObjectInputStream.STREAM_DEBUG) {
log.info(hashCode() + ": Creating class mapping [code=" + _nextCode +
", class=" + sclass.getName() + "].");
}
cmap = createClassMapping(_nextCode++, sclass, streamer);
_classmap.put(sclass, cmap);
// make sure we didn't blow past our maximum class count
if (_nextCode <= 0) {
throw new RuntimeException("Too many unique classes written to ObjectOutputStream");
}
writeNewClassMapping(cmap);
} else {
writeExistingClassMapping(cmap);
}
writeBareObject(object, cmap.streamer, true);
}
/**
* Creates and returns a new class mapping.
*/
protected ClassMapping createClassMapping (short code, Class sclass, Streamer streamer)
{
return new ClassMapping(code, sclass, streamer);
}
/**
* Writes a new class mapping to the stream.
*/
protected void writeNewClassMapping (ClassMapping cmap)
throws IOException
{
// writing a negative class code indicates that the class name will follow
writeClassMapping(-cmap.code, cmap.sclass);
}
/**
* Writes an existing class mapping to the stream.
*/
protected void writeExistingClassMapping (ClassMapping cmap)
throws IOException
{
writeShort(cmap.code);
}
/**
* Writes out the mapping for a class.
*/
protected void writeClassMapping (int code, Class sclass)
throws IOException
{
writeShort(code);
String cname = sclass.getName();
if (_translations != null) {
String tname = _translations.get(cname);
if (tname != null) {
cname = tname;
}
}
writeUTF(cname);
}
/**
* Writes a {@link Streamable} instance or one of the support object types <em>without
* associated class metadata</em> to the output stream. The caller is responsible for knowing
* the exact class of the written object, creating an instance of such and calling {@link
* ObjectInputStream#readBareObject} to read its data from the stream.
*
* @param object the object to be written. It cannot be <code>null</code>.
*/
public void writeBareObject (Object object)
throws IOException
{
writeBareObject(object, Streamer.getStreamer(Streamer.getStreamerClass(object)), true);
}
/**
* Write a {@link Streamable} instance without associated class metadata.
*/
protected void writeBareObject (Object obj, Streamer streamer, boolean useWriter)
throws IOException
{
_current = obj;
_streamer = streamer;
try {
_streamer.writeObject(obj, this, useWriter);
} finally {
_current = null;
_streamer = null;
}
}
/**
* Uses the default streamable mechanism to write the contents of the object currently being
* streamed. This can only be called from within a <code>writeObject</code> implementation in a
* {@link Streamable} object.
*/
public void defaultWriteObject ()
throws IOException
{
// sanity check
if (_current == null) {
throw new RuntimeException("defaultWriteObject() called illegally.");
}
// log.info("Writing default [cmap=" + _streamer + ", current=" + _current + "].");
// write the instance data
_streamer.writeObject(_current, this, false);
}
/** Used to map classes to numeric codes and the {@link Streamer} instance used to write
* them. */
protected HashMap<Class, ClassMapping> _classmap;
/** A counter used to assign codes to streamed classes. */
protected short _nextCode = 1;
/** The object currently being written to the stream. */
protected Object _current;
/** The streamer being used currently. */
protected Streamer _streamer;
/** An optional set of class name translations to use when serializing objects. */
protected HashMap<String, String> _translations;
}