79c6427c21
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4191 542714f4-19e9-0310-aa3c-eee0fc999fb1
218 lines
7.3 KiB
Java
218 lines
7.3 KiB
Java
//
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/narya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.crowd.data;
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import com.threerings.util.Name;
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import com.threerings.presents.data.ClientObject;
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import com.threerings.presents.data.InvocationCodes;
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import com.threerings.crowd.chat.data.ChatCodes;
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import com.threerings.crowd.chat.data.SpeakObject;
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/**
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* The basic user object class for Crowd users. Bodies have a username, a
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* location and a status.
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*/
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public class BodyObject extends ClientObject
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implements SpeakObject
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{
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// AUTO-GENERATED: FIELDS START
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/** The field name of the <code>username</code> field. */
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public static final String USERNAME = "username";
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/** The field name of the <code>location</code> field. */
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public static final String LOCATION = "location";
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/** The field name of the <code>status</code> field. */
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public static final String STATUS = "status";
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/** The field name of the <code>awayMessage</code> field. */
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public static final String AWAY_MESSAGE = "awayMessage";
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// AUTO-GENERATED: FIELDS END
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/**
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* The username associated with this body object. This should not be used
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* directly; in general {@link #getVisibleName} should be used unless you
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* specifically know that you want the username.
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*/
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public Name username;
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/**
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* The oid of the place currently occupied by this body or -1 if they
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* currently occupy no place.
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*/
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public int location = -1;
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/**
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* The user's current status ({@link OccupantInfo#ACTIVE}, etc.).
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*/
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public byte status;
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/**
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* The time at which the {@link #status} field was last updated. This
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* is only available on the server.
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*/
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public transient long statusTime;
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/**
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* If non-null, this contains a message to be auto-replied whenever
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* another user delivers a tell message to this user.
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*/
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public String awayMessage;
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/**
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* Checks whether or not this user has access to the specified
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* feature. Currently used by the chat system to regulate access to
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* chat broadcasts but also forms the basis of an extensible
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* fine-grained permissions system.
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*
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* @return null if the user has access, a fully-qualified translatable
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* message string indicating the reason for denial of access (or just
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* {@link InvocationCodes#ACCESS_DENIED} if you don't want to be
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* specific).
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*/
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public String checkAccess (String feature, Object context)
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{
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// our default access control policy; how quaint
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if (ChatCodes.BROADCAST_ACCESS.equals(feature)) {
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return getTokens().isAdmin() ? null : ChatCodes.ACCESS_DENIED;
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} else if (ChatCodes.CHAT_ACCESS.equals(feature)) {
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return null;
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} else {
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return InvocationCodes.ACCESS_DENIED;
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}
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}
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/**
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* Returns this user's access control tokens.
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*/
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public TokenRing getTokens ()
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{
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return EMPTY_TOKENS;
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}
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/**
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* Returns the name that should be displayed to other users and used for
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* the chat system. The default is to use {@link #username}.
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*/
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public Name getVisibleName ()
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{
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return username;
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}
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/**
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* Creates a blank occupant info instance that will used to publish
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* information about the various bodies occupying a place.
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*/
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public OccupantInfo createOccupantInfo ()
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{
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return new OccupantInfo(this);
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}
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// documentation inherited
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public void applyToListeners (ListenerOp op)
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{
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op.apply(getOid());
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}
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// documentation inherited
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public String who ()
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{
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StringBuilder buf = new StringBuilder(username.toString());
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buf.append(" (").append(getOid());
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if (status != OccupantInfo.ACTIVE) {
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buf.append(" ").append(OccupantInfo.X_STATUS[status]);
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}
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return buf.append(")").toString();
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}
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// AUTO-GENERATED: METHODS START
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/**
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* Requests that the <code>username</code> field be set to the
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* specified value. The local value will be updated immediately and an
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* event will be propagated through the system to notify all listeners
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* that the attribute did change. Proxied copies of this object (on
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* clients) will apply the value change when they received the
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* attribute changed notification.
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*/
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public void setUsername (Name value)
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{
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Name ovalue = this.username;
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requestAttributeChange(
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USERNAME, value, ovalue);
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this.username = value;
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}
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/**
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* Requests that the <code>location</code> field be set to the
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* specified value. The local value will be updated immediately and an
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* event will be propagated through the system to notify all listeners
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* that the attribute did change. Proxied copies of this object (on
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* clients) will apply the value change when they received the
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* attribute changed notification.
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*/
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public void setLocation (int value)
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{
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int ovalue = this.location;
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requestAttributeChange(
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LOCATION, Integer.valueOf(value), Integer.valueOf(ovalue));
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this.location = value;
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}
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/**
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* Requests that the <code>status</code> field be set to the
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* specified value. The local value will be updated immediately and an
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* event will be propagated through the system to notify all listeners
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* that the attribute did change. Proxied copies of this object (on
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* clients) will apply the value change when they received the
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* attribute changed notification.
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*/
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public void setStatus (byte value)
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{
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byte ovalue = this.status;
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requestAttributeChange(
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STATUS, Byte.valueOf(value), Byte.valueOf(ovalue));
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this.status = value;
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}
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/**
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* Requests that the <code>awayMessage</code> field be set to the
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* specified value. The local value will be updated immediately and an
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* event will be propagated through the system to notify all listeners
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* that the attribute did change. Proxied copies of this object (on
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* clients) will apply the value change when they received the
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* attribute changed notification.
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*/
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public void setAwayMessage (String value)
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{
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String ovalue = this.awayMessage;
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requestAttributeChange(
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AWAY_MESSAGE, value, ovalue);
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this.awayMessage = value;
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}
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// AUTO-GENERATED: METHODS END
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/** The default (no tokens) access control. */
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protected static final TokenRing EMPTY_TOKENS = new TokenRing();
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}
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