6b1d65553f
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@5241 542714f4-19e9-0310-aa3c-eee0fc999fb1
103 lines
3.7 KiB
Java
103 lines
3.7 KiB
Java
//
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/narya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.presents.server;
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import java.awt.EventQueue;
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import com.google.inject.Inject;
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import com.google.inject.Singleton;
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import com.threerings.presents.dobj.DEvent;
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import com.threerings.presents.dobj.DObject;
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import com.threerings.presents.dobj.DObjectManager;
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import com.threerings.presents.dobj.Subscriber;
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/**
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* A special version of the distributed object manager, modified to operate on the AWT thread so
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* that it can run in a client with a GUI and provide a "light" server for local operation of a
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* normally distributed application.
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*/
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@Singleton
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public class LocalDObjectMgr extends PresentsDObjectMgr
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{
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/**
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* Creates the dobjmgr and prepares it for operation.
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*/
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@Inject public LocalDObjectMgr (ReportManager repmgr)
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{
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super(repmgr);
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}
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/**
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* Creates a {@link DObjectManager} that posts directly to this local object manager, but first
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* sets the source oid of all events to properly identify them with the supplied client oid.
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* Normally this oid setting happens when an event is received on the server over the network,
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* but in local mode we have to do it by hand.
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*/
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public DObjectManager getClientDObjectMgr (final int clientOid)
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{
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return new DObjectManager() {
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public boolean isManager (DObject object) {
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return LocalDObjectMgr.this.isManager(object);
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}
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public <T extends DObject> void subscribeToObject (int oid, Subscriber<T> target) {
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LocalDObjectMgr.this.subscribeToObject(oid, target);
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}
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public <T extends DObject> void unsubscribeFromObject (int oid, Subscriber<T> target) {
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LocalDObjectMgr.this.unsubscribeFromObject(oid, target);
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}
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public void postEvent (DEvent event) {
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event.setSourceOid(clientOid);
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LocalDObjectMgr.this.postEvent(event);
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}
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public void removedLastSubscriber (DObject obj, boolean deathWish) {
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LocalDObjectMgr.this.removedLastSubscriber(obj, deathWish);
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}
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};
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}
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@Override
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public synchronized boolean isDispatchThread ()
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{
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return EventQueue.isDispatchThread();
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}
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@Override
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public void postEvent (final DEvent event)
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{
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EventQueue.invokeLater(new Runnable() {
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public void run () {
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processUnit(event);
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}
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});
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}
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@Override
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public void postRunnable (Runnable unit)
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{
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// we just pass this right on to the AWT event queue rather than running them through
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// processUnit() which would basically just call run() though we lose a tiny bit of
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// inconsequential accounting data
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EventQueue.invokeLater(unit);
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}
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}
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