7e3805f069
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@392 542714f4-19e9-0310-aa3c-eee0fc999fb1
22 lines
833 B
Plaintext
22 lines
833 B
Plaintext
Mi Casa Design -*- mode: outline -*-
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* Overview
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The Mi Casa service is a combination of a game server and a client
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framework for hosting relatively simple, networked, multiplayer games. The
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service is designed for hosting games implemented using the Parlor
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services and built on top of the Cocktail networking platform.
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The Mi Casa service is comprised of a server that can be configured to
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have any number of lobbies in which users can get together to play games.
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* Notes
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Maybe move lobby stuff into parlor.
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Move lobby configuration (which lobbies to load) into database. Make it so
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that lobbies can be created/destroyed on the fly.
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Sort out a different way for lobbies to get configuration information than
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being passed a properties file that was extracted from the server
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configuration. We'll want inheritance and all that.
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