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(in fixed framerate format) with the Presents event queue in what will hopefully be happy harmony. Also made some edits to the Presents code to not sound like we assume things run on the AWT thread which we don't and which is not the case in this framework. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3510 542714f4-19e9-0310-aa3c-eee0fc999fb1
16 lines
469 B
HTML
16 lines
469 B
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2 Final//EN">
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<html>
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<head>
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<!-- $Id: package.html 617 2001-11-13 00:12:20Z mdb $ -->
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</head>
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<body bgcolor="white">
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Defines extensions to <a href="http://jmonkeyengine.com">jMonkeyEngine</a>
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an OpenGL-based 3D rendering engine. An application framework is
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provided that integrates jME with the Presents distributed object
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system and other useful bits and bobs are also included.
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</body>
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</html>
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