4dba269585
the shadows sure look cool. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3740 542714f4-19e9-0310-aa3c-eee0fc999fb1
177 lines
5.7 KiB
Java
177 lines
5.7 KiB
Java
//
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/narya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.cast;
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import com.samskivert.util.LRUHashMap;
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import com.samskivert.util.StringUtil;
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import com.threerings.media.image.Colorization;
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import com.threerings.media.image.ImageManager;
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import com.threerings.media.util.MultiFrameImage;
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import com.threerings.cast.CharacterComponent;
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import com.threerings.util.DirectionCodes;
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/**
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* An implementation of the {@link MultiFrameImage} interface that is used
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* to lazily create composited character frames when they are requested.
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*/
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public class CompositedActionFrames
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implements ActionFrames, DirectionCodes
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{
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/** Used to associate a {@link CharacterComponent} with its {@link
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* ActionFrames} for a particular action. */
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public static class ComponentFrames
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{
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public CharacterComponent ccomp;
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public ActionFrames frames;
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public String toString () {
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return ccomp + ":" + frames;
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}
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}
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/**
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* Constructs a set of composited action frames with the supplied
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* source frames and colorization configuration. The actual component
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* frame images will not be composited until they are requested.
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*/
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public CompositedActionFrames (ImageManager imgr, LRUHashMap frameCache,
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String action, ComponentFrames[] sources)
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{
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// sanity check
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if (sources == null || sources.length == 0) {
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String errmsg = "Requested to composite invalid set of source " +
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"frames! [sources=" + StringUtil.toString(sources) + "].";
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throw new RuntimeException(errmsg);
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}
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_imgr = imgr;
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_frameCache = frameCache;
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_sources = sources;
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_action = action;
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// the sources must all have the same orientation count, so we
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// just use the first
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_orientCount = _sources[0].frames.getOrientationCount();
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}
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// documentation inherited from interface
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public int getOrientationCount ()
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{
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return _orientCount;
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}
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// documentation inherited from interface
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public TrimmedMultiFrameImage getFrames (int orient)
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{
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_key.setOrient(orient);
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CompositedMultiFrameImage cmfi =
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(CompositedMultiFrameImage)_frameCache.get(_key);
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if (cmfi == null) {
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cmfi = createFrames(orient);
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_frameCache.put(new CompositedFramesKey(orient), cmfi);
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}
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return cmfi;
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}
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// documentation inherited from interface
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public int getXOrigin (int orient, int frameIdx)
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{
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CompositedMultiFrameImage cmfi = (CompositedMultiFrameImage)
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getFrames(orient);
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return cmfi.getXOrigin(frameIdx);
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}
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// documentation inherited from interface
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public int getYOrigin (int orient, int frameIdx)
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{
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CompositedMultiFrameImage cmfi = (CompositedMultiFrameImage)
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getFrames(orient);
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return cmfi.getYOrigin(frameIdx);
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}
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// documentation inherited from interface
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public ActionFrames cloneColorized (Colorization[] zations)
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{
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throw new RuntimeException("What you talkin' about Willis?");
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}
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/**
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* Creates our underlying multi-frame image for a particular orientation.
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*/
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protected CompositedMultiFrameImage createFrames (int orient)
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{
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return new CompositedMultiFrameImage(_imgr, _sources, _action, orient);
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}
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/** Used to cache composited frames for a particular action and
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* orientation. */
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protected class CompositedFramesKey
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{
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public CompositedFramesKey (int orient) {
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_orient = orient;
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}
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public void setOrient (int orient) {
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_orient = orient;
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}
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public CompositedActionFrames getOwner () {
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return CompositedActionFrames.this;
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}
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public boolean equals (Object other) {
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CompositedFramesKey okey = (CompositedFramesKey)other;
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return ((getOwner() == okey.getOwner()) &&
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(_orient == okey._orient));
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}
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public int hashCode () {
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return CompositedActionFrames.this.hashCode() ^ _orient;
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}
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protected int _orient;
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}
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/** The image manager from whom we can obtain prepared volatile images
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* onto which to render our composited actions. */
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protected ImageManager _imgr;
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/** Used to cache our composited action frame images. */
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protected LRUHashMap _frameCache;
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/** The action for which we're compositing frames. */
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protected String _action;
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/** The number of orientations. */
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protected int _orientCount;
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/** Our source components and action frames. */
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protected ComponentFrames[] _sources;
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/** Used to avoid creating a new key object every time we do a cache
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* lookup. */
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protected CompositedFramesKey _key = new CompositedFramesKey(0);
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}
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