1f8c4578b7
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3098 542714f4-19e9-0310-aa3c-eee0fc999fb1
135 lines
4.0 KiB
Java
135 lines
4.0 KiB
Java
//
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// $Id: RainAnimation.java,v 1.6 2004/08/27 02:12:38 mdb Exp $
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/narya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.media.animation;
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import java.awt.Color;
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import java.awt.Graphics2D;
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import java.awt.Rectangle;
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import com.threerings.util.RandomUtil;
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/**
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* An animation that displays raindrops spattering across an image.
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*/
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public class RainAnimation extends Animation
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{
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/**
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* Constructs a rain animation with reasonable defaults for the number
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* of raindrops and their dimensions.
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*
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* @param bounds the bounding rectangle for the animation.
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* @param duration the number of seconds the animation should last.
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*/
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public RainAnimation (Rectangle bounds, long duration)
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{
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super(bounds);
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init(duration, DEFAULT_COUNT, DEFAULT_WIDTH, DEFAULT_HEIGHT);
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}
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/**
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* Constructs a rain animation.
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*
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* @param bounds the bounding rectangle for the animation.
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* @param duration the number of seconds the animation should last.
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* @param count the number of raindrops to render in each frame.
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* @param wid the width of a raindrop's bounding rectangle.
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* @param hei the height of a raindrop's bounding rectangle.
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*/
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public RainAnimation (
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Rectangle bounds, long duration, int count, int wid, int hei)
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{
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super(bounds);
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init(duration, count, wid, hei);
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}
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protected void init (long duration, int count, int wid, int hei)
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{
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// save things off
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_count = count;
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_wid = wid;
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_hei = hei;
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// create the raindrop array
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_drops = new int[count];
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// calculate ending time
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_duration = duration;
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}
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// documentation inherited
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public void tick (long tickStamp)
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{
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// grab our ending time on our first tick
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if (_end == 0L) {
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_end = tickStamp + _duration;
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}
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_finished = (tickStamp >= _end);
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// calculate the latest raindrop locations
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for (int ii = 0; ii < _count; ii++) {
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int x = RandomUtil.getInt(_bounds.width);
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int y = RandomUtil.getInt(_bounds.height);
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_drops[ii] = (x << 16 | y);
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}
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invalidate();
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}
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// documentation inherited
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public void fastForward (long timeDelta)
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{
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_end += timeDelta;
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}
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// documentation inherited
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public void paint (Graphics2D gfx)
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{
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gfx.setColor(Color.white);
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for (int ii = 0; ii < _count; ii++) {
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int x = _drops[ii] >> 16;
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int y = _drops[ii] & 0xFFFF;
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gfx.drawLine(x, y, x + _wid, y + _hei);
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}
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}
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/** The number of raindrops. */
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protected static final int DEFAULT_COUNT = 300;
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/** The raindrop streak dimensions. */
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protected static final int DEFAULT_WIDTH = 13;
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protected static final int DEFAULT_HEIGHT = 10;
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/** The number of raindrops. */
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protected int _count;
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/** The dimensions of each raindrop's bounding rectangle. */
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protected int _wid, _hei;
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/** The raindrop locations. */
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protected int[] _drops;
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/** Animation ending timing information. */
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protected long _duration, _end;
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}
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