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narya/src/java/com/threerings/crowd/data/PlaceObject.java
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Michael Bayne 1f8c4578b7 LGPLed the library. Hello world.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3098 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-08-27 02:12:55 +00:00

196 lines
6.9 KiB
Java

//
// $Id: PlaceObject.java,v 1.17 2004/08/27 02:12:33 mdb Exp $
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.crowd.data;
import java.util.Iterator;
import com.threerings.util.Name;
import com.threerings.presents.dobj.DObject;
import com.threerings.presents.dobj.DSet;
import com.threerings.presents.dobj.OidList;
import com.threerings.crowd.Log;
import com.threerings.crowd.chat.data.SpeakMarshaller;
import com.threerings.crowd.chat.data.SpeakObject;
/**
* A distributed object that contains information on a place that is
* occupied by bodies. This place might be a chat room, a game room, an
* island in a massively multiplayer piratical universe, anything that has
* occupants that might want to chat with one another.
*/
public class PlaceObject extends DObject
implements SpeakObject
{
/** The field name of the <code>occupants</code> field. */
public static final String OCCUPANTS = "occupants";
/** The field name of the <code>occupantInfo</code> field. */
public static final String OCCUPANT_INFO = "occupantInfo";
/** The field name of the <code>speakService</code> field. */
public static final String SPEAK_SERVICE = "speakService";
/**
* Tracks the oid of the body objects of all of the occupants of this
* place.
*/
public OidList occupants = new OidList();
/**
* Contains an info record (of type {@link OccupantInfo}) for each
* occupant that contains information about that occupant that needs
* to be known by everyone in the place. <em>Note:</em> Don't obtain
* occupant info records directly from this set when on the server,
* use <code>PlaceManager.getOccupantInfo()</code> instead (along with
* <code>PlaceManager.updateOccupantInfo()</code>) because it does
* some special processing to ensure that readers and updaters don't
* step on one another even if they make rapid fire changes to a
* user's occupant info.
*/
public DSet occupantInfo = new DSet();
/** Used to generate speak requests on this place object. */
public SpeakMarshaller speakService;
/**
* Used to indicate whether broadcast chat messages should be dispatched
* on this place object.
*/
public boolean shouldBroadcast ()
{
return true;
}
/**
* Looks up a user's occupant info by name.
*
* @return the occupant info record for the named user or null if no
* user in the room has that username.
*/
public OccupantInfo getOccupantInfo (Name username)
{
try {
Iterator iter = occupantInfo.entries();
while (iter.hasNext()) {
OccupantInfo info = (OccupantInfo)iter.next();
if (info.username.equals(username)) {
return info;
}
}
} catch (Throwable t) {
Log.warning("PlaceObject.getOccupantInfo choked.");
Log.logStackTrace(t);
}
return null;
}
// documentation inherited
public void applyToListeners (ListenerOp op)
{
for (int ii = 0, ll = occupants.size(); ii < ll; ii++) {
op.apply(occupants.get(ii));
}
}
/**
* Requests that the specified oid be added to the
* <code>occupants</code> oid list. The list will not change until the
* event is actually propagated through the system.
*/
public void addToOccupants (int oid)
{
requestOidAdd(OCCUPANTS, oid);
}
/**
* Requests that the specified oid be removed from the
* <code>occupants</code> oid list. The list will not change until the
* event is actually propagated through the system.
*/
public void removeFromOccupants (int oid)
{
requestOidRemove(OCCUPANTS, oid);
}
/**
* Requests that the specified entry be added to the
* <code>occupantInfo</code> set. The set will not change until the event is
* actually propagated through the system.
*/
public void addToOccupantInfo (DSet.Entry elem)
{
requestEntryAdd(OCCUPANT_INFO, elem);
}
/**
* Requests that the entry matching the supplied key be removed from
* the <code>occupantInfo</code> set. The set will not change until the
* event is actually propagated through the system.
*/
public void removeFromOccupantInfo (Comparable key)
{
requestEntryRemove(OCCUPANT_INFO, key);
}
/**
* Requests that the specified entry be updated in the
* <code>occupantInfo</code> set. The set will not change until the event is
* actually propagated through the system.
*/
public void updateOccupantInfo (DSet.Entry elem)
{
requestEntryUpdate(OCCUPANT_INFO, elem);
}
/**
* Requests that the <code>occupantInfo</code> field be set to the
* specified value. Generally one only adds, updates and removes
* entries of a distributed set, but certain situations call for a
* complete replacement of the set value. The local value will be
* updated immediately and an event will be propagated through the
* system to notify all listeners that the attribute did
* change. Proxied copies of this object (on clients) will apply the
* value change when they received the attribute changed notification.
*/
public void setOccupantInfo (DSet occupantInfo)
{
requestAttributeChange(OCCUPANT_INFO, occupantInfo);
this.occupantInfo = occupantInfo;
}
/**
* Requests that the <code>speakService</code> field be set to the specified
* value. The local value will be updated immediately and an event
* will be propagated through the system to notify all listeners that
* the attribute did change. Proxied copies of this object (on
* clients) will apply the value change when they received the
* attribute changed notification.
*/
public void setSpeakService (SpeakMarshaller speakService)
{
requestAttributeChange(SPEAK_SERVICE, speakService);
this.speakService = speakService;
}
}